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R800 clock cycles per instruction

by WORP3 on 03-07-2011, 00:57
Score: 93.63 %, Type: Forum topic , Comments: 19 comments
when accessing any other memory than the internal RAM. * Refresh cycles: __approximately__ every 184 or 185 cycles the R800 is stalled for 26 cycles, to refresh the (internal) RAM. Note that the exact ... a RAM refresh (so a very long sequence of EI instructions executes faster than an equally long sequence ...

What was the reason that you bought an MSX and kept using it ?

by WORP3 on 04-11-2012, 17:09
Score: 98.34 %, Type: Forum topic , Comments: 22 comments
by the advance capabilities that a machine from 1988 can deliver all in 64Kb of RAM. Programmers nowadays should ... and a stunning 4mb of ram! My Philips NMS 8255 is still in use for printing invoices and now ... Like, Hit Bit 75P with 64k RAM cost 300DM, but the floppy 700DM. This looks like underpricing ...

Using interrupts legally inside MSXDOS2 ?

by WORP3 on 05-01-2013, 22:04
Score: 98.54 %, Type: Forum topic , Comments: 21 comments
by the ROM BIOS in page 0 (0x0000-0x3FFF) after that the RAM page has been swapped away. Does anyone of you know if Does anyone of you know if the ram bank settings are changed when one of both hooks ... interrupts is actually the easiest way. If you already have RAM mapped on page 0, the #38 address is yours ...

MIDI-PAC utilities fixed for Turbo-R

by WORP3 on 24-07-2011, 15:48
Score: 105.91 %, Type: News post , Comments: 29 comments
TurboR FS-A1 ST expanded to 512Kb RAM. - MegaFlashRAM SCC+ SD. - I'm using RunIt with the R800 ... on a normal FM-PAC in R800 mode. I have this configuration : - TurboR FS-A1 ST expanded to 512Kb RAM. - MegaFlashRAM SCC+ SD. - I'm using RunIt with the R800 flag enabled to launch Aleste 2. - ...

Really nicely done saga cd to msx conversion of illusion city.

by WORP3 on 21-12-2014, 11:50
Score: 105.09 %, Type: Forum topic , Comments: 29 comments
(is it?) screen 8 pics loaded into ram? I don't hear loading delays in the music that frequent, ... previous games (lilo, no name, nuts) were made with Turbo basic. To encode this demo with ASM would take several months. This demo works on any msx2 with 64k of ram. The little pauses you hear sometimes ...

What is the best way to run games on a OCM ?

by WORP3 on 29-08-2013, 21:52
Score: 156.9 %, Type: Forum topic , Comments: 13 comments
OCM has by itself all MegaFlashRom features: dsk emulation, rom loader, SCC and a big ammount of RAM ... I like to run some games on my OCM for testing but this seems somewhat troublesome Already ... wrote: I like to run some games on my OCM for testing but this seems somewhat troublesome ...

Curious about batteries

by WoodyXP on 14-10-2007, 07:53
Score: 90.1 %, Type: Forum topic , Comments: 5 comments
curious, do these machines have some kind of backup RAM? Anybody know what these batteries are for? ... like the 80 columns of text. Of course, after all the Disk Driver itself was optional! The RAM ... or some clones with backup RAM. Maybe the MSX-Turbo R feature some form of "backup RAM ...

What if...

by Wolverine_nl on 04-04-2012, 10:22
Score: 111.96 %, Type: Forum topic , Comments: 32 comments
RAM? Same with audio. Who needs a good set o' MIDI sounds or DSP when these days you just play ... the blitter draw from cpu RAM! vram:128k texture ram:256k. There is beauty in the arch. All this with just the VDP and no DMA chipset on the cpu RAM side. That the cpu is jammed is not a shame, Amiga ...

Creating a new Game

by Wolverine_nl on 26-01-2012, 11:45
Score: 149.62 %, Type: Forum topic , Comments: 70 comments
much of it in a straight 64k RAM view without mapper topics. A game available on both ROM ... "live used" RAM. Really a good excuse to do everything in ASM @Wolverine_nl ... less RAM. Because some things go to RAM which in case of ROM directly get run from ROM. ...

Looking for HD on msx2

by Wolverine_nl on 22-01-2015, 13:08
Score: 105.13 %, Type: Forum topic , Comments: 22 comments
and 512K RAM (optional) You can load ROMs and DSKs on an MSX without disk drive. Main features: - 1 ... will have native DSK support. It will be possible to run DSK games directly from the SD card and write ...
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