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12600 bps?

by PingPong on 14-03-2009, 20:11
Score: 96.97 %, Type: Forum topic , Comments: 43 comments
it is feasible. What's coming next? Probably MegaFlashSCC/MegaRAM/SCC+ support for loading games ... it won't work in machines neither with less than 64 KB (for example SONY HB-55) nor with divided RAM (for ... Already done I seem to remember that a CD to load games from was available for the MSX ...

10th Under Water Challenge entry: N-Sub

by snout on 16-05-2004, 00:19
Score: 94.52 %, Type: News post , Comments: 3 comments
: a port of the classic SEGA Arcade game N-Sub . This version was ported from SG-1000 to MSX. The original game didn't have an opening screen, so a brand new one was made from scratch. To run the game you need an MSX 1 with 64kb RAM and MSX-DOS. As of now, the Under Water challenge has closed. If ...

10liner basic parallax scrolling

by thegeps on 04-02-2020, 10:34
Score: 145.44 %, Type: Forum topic , Comments: 22 comments
of the listing so we can know exactly that the first character inside b$ is in RAM at address 32778 (if we use ... chars/value. The loop fork=0to31 reads first 32 values contained in B$ directly from RAM (peek(32778+k) ... FORK=32TO55:VPOKE800+K,PEEK(32778+K):NEXT:FORK=1TO4:FORT=0TO7:VPOKEV+T,VAL("&h"+MID$(A$,R,2)):R=R+2:NEXT:V=V+16:NEXT the loop fork=32to55 reads the values contained in B$ directly from their position in RAM ...

1024kb memory upgrade for Yamaha MSX2 YIS503

by Wierzbowsky on 19-05-2015, 00:45
Score: 162.15 %, Type: Forum topic , Comments: 51 comments
with TestRAM and TestMAP utilities. Games work, just tried it with a disk version of Metal Gear 2 and some ... inp(&hfe)" command returns 193. Most of games and software work fine, tests with TestMAP and TestRAM pass. ... very interested in a board + parts set. Pics of the RAM module in the CX5MII: 1 2 3 ...

1024k mapper games hangup

by SkalTura on 30-11-2014, 13:38
Score: 158.15 %, Type: Forum topic , Comments: 24 comments
just so cool to start the MSX showing 1280k of RAM...... I don’t know, as far as I I ... as some MSX models mask some of the readback bits for internal RAM, which would explain the 512KB vs 1MB ... the 64KB of Main-Ram are on the same slot. Several cracked megarom run only on a internal memory mapper ...

1.99€ auctions: Sunrise IDE-CF, Konami SCC+ Sound Cartridge, 16 games MultiROM, Gunstick

by pitpan on 20-04-2011, 08:45
Score: 146.92 %, Type: Forum topic , Comments: 5 comments
(MSX1, 64 KB RAM), a MegaFlashSCC cartridge that I flash using the cassette entry and just in case - ... includes 16 classic MSX games - MHT Ingenieros Gunstick - an MSX compatible lightgun You can check ...

1 chip MSX , What is the value?

by JRedmond3 on 15-11-2010, 20:32
Score: 119.75 %, Type: Forum topic , Comments: 32 comments
360MHz (clocks up to 433MHz) (MIPS architecture) # RAM 32MB @ 112MHz (Underclocked from 133 or 166 ... Underclocked to 500 Mhz) # RAM: 64MB (Confirmed by Dingoo/Gemeitech) Do you think both of them ... for the info. Thanks for the info. bestone-games is one of the more expensier sellers out ...

08. Western

by MSX Resource Center on 17-12-2011, 10:59
Score: 110.84 %, Type: Download , Comments: 1 comment
Yermani Soft 1 Point 'n Shoot game for MSX2 or higher. Requires 128KB RAM ... Info for 1chipMSX (ESE MSX 3) users: you must to use MAP.COM before loading this game. (MEGA ...

06. Police Force II

by MSX Resource Center on 17-12-2011, 10:59
Score: 124.92 %, Type: Download , Comments: 2 comments
1 Point 'n Shoot game for MSX2 and higher. Game and PDF manual are available in English and Spanish. Requires 64KB RAM and 128KB VRAM. Mouse and Joystick are optional. ... 604 2 days 1 hour ago Wow!!!! Thanks for this game! :D Wow!!!! Thanks ...

05. Night Pursuit

by MSX Resource Center on 17-12-2011, 10:59
Score: 111.42 %, Type: Download , Comments: 0 comments
Yermani Soft 1 First person (3-dimensional) adventure in 64x48 pixels. MSX1 and higher, 32KB RAM and 16KB VRAM. Game and PDF manual are available in English and Spanish. ...
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