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PHILIPS MSX2 8245 floppy issue
Score: 177.45 %,
Type: Forum topic , Comments: 23 comments
with video RAM or another issue of the MSX2 boards?
Emanuel
Which game for example? Which game ... the question is, first:
for MSXDOS i need a crtridge to boot? my system is 128kRAM 128kVRAM
second:
for game what is the possible issue? I burn floppy disk with flux engine setted for ATARI360 disk type ...
MO5.com is making a MSX game
Score: 214.74 %,
Type: Forum topic , Comments: 4 comments
(8000h-BFFFFh addresses) because the page starting at C000h should have RAM in this case obviously. Moreover, ... Recently, they started a new project: creating an MSX game !
To my dismay (^^), they chose BASIC rather than C to create their game in the conditions of the users who were discovering the MSX ...
Vhd interface for victor hc90/95
Score: 184.74 %,
Type: Forum topic , Comments: 135 comments
an 8-bit CPU, ROM {80C49H and 49H), RAM, 110 ports, and control circuitry. "
Yes, but it does ... is not mentioned, but 80C49 (without H or C) has ROM + RAM.
mars2000you wrote:
Very
mars2000you ... version, it's maybe the IF-C9D with a different firmware and RAM included in the 80C49C chip (instead ...
Dynamite Go Go
Score: 194.24 %,
Type: Forum topic , Comments: 124 comments
of anti-aliasing.
This DEMO game was successfully tested with Turbo R A1ST 512KB RAM + MegaSCSI + Execrom (Ver1.2f) using Joymega Adapter.
Curious thing was on my SANNO MSX + 4MB External RAM + Rookie Drive NX ...
https://www.amusement-center.com/project/egg/cgi/ecatalog-de...
Too good to be true... Too good to be true... probably one of those Windows games ...
Panasonic fs-a1 vs fs-a1mkII or fs-a1f
Score: 162.06 %,
Type: Forum topic , Comments: 3 comments
upgrades - add ram, upgrade to msx2+, add some IDE, fm pac, maybe Moonsound or v9990. I am mostly looking ... and FS-A1F do. Only game where this puts FS-A1 at a disadvantage is Snatcher (in which at some point you need ... think I can deal with lack of numerical keypad, even when Snatcher is one of my favorite games ...
Resurrecting my old game code
Score: 214.25 %,
Type: Forum topic , Comments: 13 comments
RAM/VRAM address so he can easly know where those files went?
this program read the header ... for that suggestion
I have now finally managed to I have now finally managed to resurrect the game fully. Too bad it's a shit game written in basic (just the average Tennis-clone) but it has some interesting ...
Quit a program cleanly
Score: 143.08 %,
Type: Forum topic , Comments: 33 comments
RAM in all slots (if not, it won't be able to get back to DOS), I get back to text mode with text in red, and I print a message. If I had changed the segments of the RAM mapper, I'd have to put again ... equ $F3DF
I don't touch the Bios work I don't touch the Bios work area in RAM ...
Question about v9990 coding
Score: 160.72 %,
Type: Forum topic , Comments: 14 comments
At the moment I'm copying the 32bytes of a metatile pattern data into CPU ram and then copying ... copying the 32bytes of a metatile pattern data into CPU ram and then copying it onto one of the pattern ... to help me do standard video game type things like how to flash a sprite white when its hit etc. You cant ...
RoboPlay - Multi format music player in Fusion-C
Score: 149.03 %,
Type: Forum topic , Comments: 202 comments
handle up to 4MB of sample ram (but mostly i just run it in 2MB mode), and played mods up to the size ... muzax3 files .
/* Write block number to /* Write block number to corresponding OPL4 RAM address ... as well)
VGM: Video Game Music
IMF: iD Software Music Format (for .WLF extension 700Hz replay ...
Freescape
Score: 182.33 %,
Type: Forum topic , Comments: 47 comments
cannot devolve the copy from ram to vram to the vdp without the z80 passing the values from ram ... "move cpu to vram" need that the cpu passes the data taken from the ram byte by byte
The VDP ... seriously contemplated that; especially given that it came out for the BBC Micro — 32kb of RAM total, ...
