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Use msx floppies on PC

by msx4ever,com on 27-10-2020, 14:22
Score: 134.91 %, Type: Forum topic , Comments: 100 comments
the menu of the disk or the game or whats on de disk. All other programs can start too as if you work ... in the pc and game as if it is a MSX... with rumsx @ Takamichi With that diskmanager almost all dsk ... not work on real MSX are few rare homebrews because access to the VDP is too fast. These ROMs run ...

Need a real machine recording of an MSX2 game's soundtrack (will pay)

by xeenmusic on 18-10-2020, 08:10
Score: 188.71 %, Type: Forum topic , Comments: 5 comments
of the music for the early games in the Might and Magic series (though he did not do this particular port). We ... and Magic II. We are trying to get a recording of each version of each game's soundtrack. We ... made from the original hardware on a real MSX2. Since these games were ported to so many systems, ...

New MSX-AUDIO hardware called AudioWave

by ro on 05-12-2020, 12:22
Score: 169.02 %, Type: News post , Comments: 58 comments
Module. While the FM-PAC was used widely in Japanese MSX games, the Music Module was the thing to use ... MSX-AUDIO is not just a rarely used piece of sound extension, no. There is a lot of MSX software out ... also mention that especially compile games support the msx-audio It is not just demo's ...

Yazzie Remastered: no controller support?

by wyrdwad on 03-12-2020, 16:05
Score: 137.76 %, Type: Forum topic , Comments: 9 comments
pretty rare to find MSX games that don't, though. Yazzie is just an odd case where it's ... Snowboarding! Menace from Triton! Awww yeah!), and one of the games I included in my order was Yazzie ... "Press space or fire button" or some such thing. But... nope! No matter what I do, the game just ...

Programming 16K games ROM in AM27C128

by mjnman on 10-12-2020, 16:51
Score: 189.76 %, Type: Forum topic , Comments: 14 comments
is quite rare for games, but typical for ie. device drivers. The header is found second time only ... I'm programmig some 16KB games ROM file in EPROM AM27C128. I tried a lot of games and seems to working but some games did't work. I downloaded a lot of ROM files versions of Pine Applin ...

Mon Mon Monster MSX2

by Soccer 1214 on 24-12-2020, 15:03
Score: 139.96 %, Type: Forum topic , Comments: 5 comments
almost instantly. There are games that I would trade my copy for, but they're all very rare Pony ... Looking for a CIB of the game? Is it hard to find? Thanks! Yes, it's hard to find. ... titles! I have one without the manual. But this was always one of my fav. games Hmmm; I could ...

msx AX170 Al Alamiah arabic sakhr for sale

by elsayed1951 on 30-12-2020, 20:37
Score: 139.1 %, Type: Forum topic , Comments: 5 comments
this device is very rare and very valuable. Device buttons characters Arabic / English Contains device ... and games tapes in very good condition The device is working and in good condition and all electrical ... have a lot of Sakhr devices that are rare and in excellent condition Message me on Whatsapp for easy ...

What would you like to find in a sequel of The Maze of Galious.

by Francisco Telle... on 02-01-2021, 19:10
Score: 165.46 %, Type: Forum topic , Comments: 82 comments
a look at the project specs . thank you! I'd like the same game play, I'd like the same game play, but a complete new design of content, i.e. new layout of castle and worlds, ... I'm pretty sure it will be a fantastic game! Since Knightmare had scroll and Maze of Galious ...

Pioneer PX-V60 in's and out's

by Shertz on 03-01-2021, 18:51
Score: 139.35 %, Type: Forum topic , Comments: 3 comments
PX-7 indeed have that odd RGB-output and afaik, not useable with games. There is another rare ...

Is rapid swapping of ROM pages OK or a problem?

by Uninteresting on 06-01-2021, 23:04
Score: 136.83 %, Type: Forum topic , Comments: 22 comments
rare. Usually all of the game is loaded to memory and such change can be after patching just as fast ... into adding memory mapper support to my game engine. The situation in greater detail... I looked into updating my adventure game engine (the one I used in Jäästä) to allow the use of a memory mapper ...
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