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Vertical full page fine text scroller

by ARTRAG on 18-10-2008, 11:04
Score: 85.65 %, Type: Forum topic , Comments: 24 comments
for any possible couple between the two lines. Forget it ... I just realized my idea was as simple as maki Forget it ... I just realized my idea was as simple as making a one pixel vertical scroller ... of the text. That's why I realized it was just like making a vertical pixel scrolling in screen 2. ...

Have the VDP limits been reached?

by Hrothgar on 14-10-2008, 18:12
Score: 84.9 %, Type: Forum topic , Comments: 171 comments
manufacturers I guess. About the game logic being sliced due to multiple copy instructions: I realize that, ...

VDPX: The Quest for High-Performance Retro Graphics

by MagicBox on 26-07-2010, 22:19
Score: 86.1 %, Type: Forum topic , Comments: 202 comments
graphics desires for the MSX platform. It is very important to realize that this project ... resources to realize VDPX because of its sheer speed. (Memory blocks are used to cache sprite patterns ...

Quick and dirty interrupt?

by Sdw on 07-10-2008, 15:09
Score: 96.91 %, Type: Forum topic , Comments: 14 comments
h Thanks Prodatron, that makes sense! ARTRAG: Actually I hadn't realized that the MSX ...

MSXart'08: 3rd entry: 25 Years later

by wolf_ on 10-10-2008, 01:42
Score: 98.66 %, Type: News post , Comments: 0 comments
to realize that at least 9 more entries will be required to be able to have 12 unique pictures: one for each ...

Turbo-R ST, ATA-IDE, 2gb HDD, Arcadestick, CIB Games etc.. FOR SALE

by Xan0ri on 03-06-2009, 20:49
Score: 86.18 %, Type: Forum topic , Comments: 17 comments
the pic for few seconds I realized that there is a WRONG CARTRIDGE in the box..! (my old salamander cart) ...

Fun Idea for the fair in Nijmegen in january...

by RyJuZo on 10-11-2008, 21:29
Score: 85.95 %, Type: Forum topic , Comments: 56 comments
such a drumkit. Do you realize the size of a drumkit? If you're going to hire non-MSX'ians, keep ... realize the size of a drumkit? only basics are needed: kick,snare,hihat,crash ...

Screen 13 for OCM

by tonigalvez on 01-11-2009, 14:30
Score: 86.71 %, Type: Forum topic , Comments: 32 comments
be this website, www.msx.org. Maybe the people behind this site realize they have attracted such a large ... Magazine. People behind this magazine back then realized they were capable of bringing together such a team ...

random questions here...

by sabiwa on 10-11-2008, 03:14
Score: 86.57 %, Type: Forum topic , Comments: 5 comments
Hello there! How difficult (or time consuming) would it be nowadays to program a brand new msx game that would rank with those amazing Konami classics like Nemesis, salamander, maze of galious etc.? I happened to read some Snatcher interview and realize how few people there were behind those ...

MSX Dev '08

by cesco on 28-11-2008, 10:24
Score: 85.54 %, Type: Forum topic , Comments: 137 comments
it you're going to rush things, only to eventually realize you're still going to miss the deadline. ... not start to think about how to realize it. 2) In the more optimistic scenario, the developer starts ...
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