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GFX9000 Transfer Speed

by GhostwriterP on 05-10-2006, 23:26
Score: 128.59 %, Type: Forum topic , Comments: 13 comments
and 60hz,because the v9990 has dual port dram. The copy stuff doesn't have to wait for non display periods ... about it, but I must warn you, the test takes a few minutes. The faster the v9990 command the longer ... is really badly documented in the v9990 manual.. Only a small very vague note about it Euh? The mapping ...

GFX9000 vertical scroll test added to downloads

by snout on 06-01-2013, 23:41
Score: 119.95 %, Type: News post , Comments: 4 comments
Assembler , developer of the MSXdev 2012 entry M-Tanks is currently developing a GFX9000 game for turboR. Naturally developing a complete game for GFX9000 starts with experimenting with this Yamaha V9990 based VDP. Assembler was kind enough to submit one of his first tests to our MSX downloads ...

gfx9k lib howto?

by lintweaker on 14-08-2018, 20:53
Score: 125.19 %, Type: Forum topic , Comments: 7 comments
I tried using gfx9k lib (0.70) to (get a head) start programming my V9990. It needs 'sjasm' as assembler. I can't seem to manage to assemble anything, I only get errors like: SjASM Z80 Assembler v0.39g1 - <a href="http://www.xl2s.tk" ...

GFXV9990 and OSSC - best settings?

by JohnFante on 22-05-2018, 21:03
Score: 133.47 %, Type: Forum topic , Comments: 6 comments
http://www.tecnobytes.com.br/p/v9990-powergraph-light-faq.html I will give that a go! Don’t use an active VGA to Don’t use an active VGA to SCART adapter though... Since the V9990 doesn’t actually provide a VGA signal I doubt that those will work. Just ...

Ghost 'n Goblins for GFX9000 - First steps

by assembler on 02-02-2013, 01:26
Score: 126.43 %, Type: News post , Comments: 74 comments
this I believe once released, this game will help sell more V9990 cartridges and boost development to this cartridge. We have already great V9990 games made by Kai Magazine and others, but Ghost and Goblins is a classic that draws much attention, and it helps to show that you can do many things with V9990 plugged ...

Ghost and Goblins for TurboR and v9990

by assembler on 20-04-2017, 10:12
Score: 1207.32 %, Type: Forum topic , Comments: 109 comments
I was wondering if this would work on an MSX 1 machine (with v9990 if course). You'd reach ... I have just gotten my V9990 for my Turbo-R and there is a Rom (I think it is a demo) of Ghouls ... it right, correct me If I'm wrong: The game uses v9990 for gfx and scc for music/sfx (provided ...

Ghost´n Globins now working at full speed on MSX2+

by DrWh0 on 14-10-2018, 22:39
Score: 118.61 %, Type: Forum topic , Comments: 11 comments
https://youtu.be/5mzmTu3qhH0 More soon :) P.D.: The MSX2+ was using the new V9990 prototype from MSX Calamar ...

GPGPU applications on MSX

by Grauw on 30-09-2008, 18:29
Score: 466.51 %, Type: Forum topic , Comments: 12 comments
http://msxbanzai.tni.nl/v9990/manual.html#writeoperations , I don’t have the official v9990 at hand :)), but as far as I can see the v9990 has the same ... don’t have the official v9990 at hand :)), but as far as I can see the v9990 has the same logical ... table in 64kb for division or mult It might then be even more interesting to use the V9990. It' ...

GR8NET - Ansi Color in a BBS for example HispaMSX

by MSX4ever on 28-10-2017, 16:49
Score: 130.5 %, Type: Forum topic , Comments: 7 comments
However, there is a a V9990 ANSI driver that looks like it is really fast. From the tests I made: ... V9938 => Somewhat usable. but still slow. Ethernet + ANSTEL V9990 => Fully usable (I ...

Graphic conversion for any 256x192 into MSX1 graphics (Source code in Blitz Basic).

by LeandroCorreia on 28-03-2019, 01:39
Score: 480.49 %, Type: Forum topic , Comments: 137 comments
Graphic conversion for any 256x192 into MSX1 graphics (Source code in Blitz Basic).
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