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Operation Wolf Ocean 1988 FX PCEFAN 256KB RAM REQUIRED
Score: 107.74 %,
Type: Forum topic , Comments: 72 comments
talking This is what I'm talking about:
https://www.youtube.com/watch?v=Yb35fi2H5Mk ... cause troubles On Real Hardware ADPCM engine (NMS-1205 & FS-CA1).
Users with GR8NET cartridge need ...
(WIP) Single-screen racing game for MSX1
Score: 154.43 %,
Type: Forum topic , Comments: 45 comments
Tecnobytes' MSX Ethernet, ObsoNET2, etc)
- Physical cartridge
@mk These are space ships, @mk These ... of the game. Changes:
- thruster flames (will cause flickering, though; not sure if it's better this way ...
MSX Tribute Sequencer
Score: 114.13 %,
Type: Forum topic , Comments: 10 comments
https://www.youtube.com/watch?v=wLsG9CRTxMk
I suck at doing rythms.. :P And.. only one FM chip.
Cool stuff MsxKun. Did you Cool ... it's probably cause I was modularizing everything and it's not upgraded. By then, I got tired ... have many versions of these toys xDDD
Probably I released the hybrid one cause it was better? ...
Make DSK image from protected floppy
Score: 172.41 %,
Type: Forum topic , Comments: 156 comments
in testing it with my copy protected disks.
~mk~, if you're interested to ~mk~, if you're ... correo, este es el mail: RetroMSX@gruposyahoo.com.ar . Saludos!!! :RNFF:
Hi ~mk~,
Thanks for your Hi ~mk~,
Thanks for your comments. The tutorial basically describes non-standard formats given ...
MSX tR CALL-commands.
Score: 95.81 %,
Type: Forum topic , Comments: 2 comments
-----------------------------------------------------------------------------
#0-2 (MSX-Music)
-------------------
AUDREG
APPEND MK *
APEEK *
APOKE *
BGM
CONT MK *
COPY PCM *
CONVP *
CONVA *
INMK *
KEY ON *
KEY OFF *
LOAD PCM *
MDR
MK VOICE *
MK VEL *
MK VOL *
MK TEMPO *
MK STAT *
MK PCM *
MUSIC
REC PCM *
STOPM
SET PCM *
SAVE PCM *
SYNTHE *
TRANSPOSE
TEMPER ...
Taking SC5 snapshot of games
Score: 151.29 %,
Type: Forum topic , Comments: 47 comments
then zooms it down with bilinear zoom, causing blur.
feature request: point sampling zoom ...
~mk~ wrote:
It seems only the
~mk~ wrote:
It seems only the first quarter of each sprite ... the script fails with unknown command "0xFE"
~mk~ wrote:
wouter_ I had to
~mk ...
compiling OpenMSX in MinGW
Score: 117.1 %,
Type: Forum topic , Comments: 10 comments
[build/main.mk:682: staticbindist] Error 2
Any idea of what is causing the error?
Best Regards,
Andre. ... Argument list too long
make[1]: *** [build/main.mk ... [build/main.mk:555: derived/x86_64-mingw-w64-devel-3rd/bin/openmsx.exe] Error 127
make[1]: Leaving directory ...
"El Capitan Trueno" not working in MSX2+
Score: 118.07 %,
Type: Forum topic , Comments: 21 comments
that the cause for switching page 3 is that it wants to access the subslot register at FFFF for that slot ... the BIOS.
pgimeno wrote:
Edit2: It
pgimeno wrote:
Edit2: It seems that the cause ... Tested with Sanno Thanks GDX, Tested with Sanno SPC MK-III + Rookie Drive + MMM(1024KB) + MSXDOS + ...
two different MSX2s, two different FM Audio cartridges, two different games, same result
Score: 119.34 %,
Type: Forum topic , Comments: 14 comments
I'm stumped as to what is causing my headaches with the FM Pac across multiple MSX2s ... Wiki has a picture of the FS-A1mkII & HB-F1 power adapter which look very similar, are you sharing ... as well. I use the provided FS-A1mkII PSU with the panasonic machine, and the HB-F1 PSU with the sony one. ...
New japanese productions for MSX?
Score: 175.88 %,
Type: Forum topic , Comments: 48 comments
was not wrong about "MayQ - Slayer". The cause was accesses too fast to the VDP. I replaced OTIRs ...
Thank you mk.
The game would Thank you mk.
The game would be more beautiful with a black border instead of cyan. I tried quickly but I did not find the given to change.
Thanks a lot to you too, Mk ...
