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blueMSX live 0.2.0
Score: 156.77 %,
Type: Forum topic , Comments: 28 comments
version to 1.0.
Link to emulator: live.bluemsx.com
does it still have the same does ... on MSX2 lately and totally missed that sprites were corrupt on MSX1) I pushed the new version (0 ... it to me.
Also fixed some other small bugs. New version 0.3.0 (getting closer to 1.0 )
Cool ...
help understanding horizontal scroll
Score: 153.36 %,
Type: Forum topic , Comments: 19 comments
Assume with hscroll = 0, the following pixels are rendered (I assume):
b b b b b b b b 0 1 2 3 4 5 ... on the scan line.
so first question: With hscroll = 1 how are the pixels 0-7 mapped (e.g.):
b b b b b b b 0 1 2 3 4 5 6 7 x x x x x x x x
or
b b b b b b b b b b b b b b b 0 1 2 3 4 5 6 7 x ...
