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help with vdp and out commands timing

by mzoran on 27-05-2019, 22:16
Score: 130.98 %, Type: Forum topic , Comments: 8 comments
(&98), A LD A, 120 OUT (&98), A LD A, 0 OUT (&98), A LD A, 13 OUT (&98), A ... Nevermind.... I was using control register 14 for VRAM positioning on a MSX1 - it worked but would set R6 to 0 ...

Kyokugen - how to get best ending?

by wyrdwad on 27-05-2019, 16:20
Score: 130.99 %, Type: Forum topic , Comments: 29 comments
https://www.msx.org/news/software/en/m-kai-software-added-do... The news post mentions a third bonus disk for Kyokugen, Sanriku King #0. Is this the same ... Ouja #0 = Yes Sanriku Ouja #0 = Kyokugen Disk 3. Sanriku is a name for certain area of Japan. I ...

To Grauw: Sprite colors linked to sprite pattern no.

by PingPong on 27-05-2019, 13:49
Score: 130.96 %, Type: Forum topic , Comments: 7 comments
A common critic about msx2 vdp sprites is that sprite colors are linked to sprite plane no instead of sprite pattern no. Before VRAM access timing was reengineered i always thought that is was not possible because of the need to calculate the SCT ...

Hi there, MSX peeps. I want to code in ASM and make programs.

by Omargrafx on 27-05-2019, 06:38
Score: 131.29 %, Type: Forum topic , Comments: 7 comments
Hi there, MSX peeps. I really want to start coding in ASM so that I can make programs on my MSX computer. Where do I start? Do you have any books on ASM programming? I'd prefer them in English, but Arabic books are okay too. Good place to ...
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