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Help - launching 32kB ROM on MFR SCC+SD
Score: 172.91 %,
Type: Forum topic , Comments: 8 comments
I want someone to double check that I am not going insane or understanding something wrong.
This issue is reproducible in OpenMSX.
What appears to be the issue is that the MFR does not scan all pages of the cartridge's ROM for the cartridge ...
ZX Spectrum games ported to MSX...
Score: 179.54 %,
Type: Forum topic , Comments: 64 comments
speed to emulate it better
have you seen have you seen this
https://youtu.be/I6nPqgR0 ... this
https://youtu.be/I6nPqgR0PK8
Yeah watched it some days ago so damn nice made so great gfx
Wow, Valley of Rains ... https://www.youtube.com/watch?v=7zyHxi7C_a0 But I agree, Valley of Rains looks wonderful.
pgimeno: an absolute pgimeno: an absolute ...
Small inconsistency with 9938 VDP timings...
Score: 170.53 %,
Type: Forum topic , Comments: 34 comments
and reading/writing the data, as discussed in this forum topic). Because when we do that we also break other MSX ... sc2 pattern mode as a tradeoff between memory bandwidth and full color bitmap
Actually screen 0 is most Actually screen 0 is most demanding (surprise). I ran into this during Synthesix development. ...
(bad?) DMK/PDI dump of Gize!/XIX - need advice...
Score: 172.88 %,
Type: Forum topic , Comments: 78 comments
track 79, head 1
0: AOfst= 175 C= 79 H= 1 R= 1 N= 2 ACrc=472d,ok DOfst= 219 T=n DCrc=c40b,ok
1: ... show any strange sector at the end. Wait, I overlooked something:
-- physical track 79, head 1
0 ... and not even encrypted. They just checking bad sector, usually sector 0Eh and hang the game if they can read ...
(wiki) MuSICA info/macro language reference
Score: 170.19 %,
Type: Forum topic , Comments: 3 comments
/[n] : Repeat last sequence [n] times (0-255)
@[n] : Set instrument to [n] (0-99)
o[n] : Set octave to [n] (1-8)
l[n] : Set note length to 1/[n] (1-64)
v[n] : Set volume to [n] (0 ... [x] to [n] (0-15)
[n] : Rest period after each rhythm "beat" (1/[n])
_Other macros_ ...
MuSICA disassembly and adapting it for pure ASM
Score: 175.49 %,
Type: Forum topic , Comments: 23 comments
InitializeIRQ: equ 0CE34h
org $9000
START:
MusLoc: db 0, 0, $b7, $a5
init:
;ld hl, $a5b6
;ld (HIMEM), ... ; store on stack
pop ix ; pop real addr to ix
ld a, (ix+0) ; a is first byte ...
120 a(0)=0
130 a(1)=&ha5b7:rem begin mus address
140 a=usr1(varptr(a(0))) This is easily ...
Bug identified in MFR/DSK2ROM
Score: 169.77 %,
Type: Forum topic , Comments: 8 comments
If anybody knows how to get in touch with Manuel or Vincent van Dam, please let them know.
I have a Sony HB-F1XD (MSX2, not the -J 2+ model) and have been running everything from a MFR SCC+ SD w/ 512kb expander and FM-PAC for music.
I noticed ...
Looking for kanji cartridge for MSX2
Score: 169.39 %,
Type: Forum topic , Comments: 6 comments
Hello,
I'm trying to play Burai on my Sony F1XD but I lack a Kanji ROM.
I have been told I need a Kanji display cart of some kind, such as the ASCII Write, Write 2,or Konami Wordpro. Checking on ebay only shows 2, each at the price of $130 USD, ...
New dev using sjasm for MSX2, requesting aid :)
Score: 169.3 %,
Type: Forum topic , Comments: 63 comments
a,0+128
out ($99),a
ld a, %01000010
out ($99),a
ld a,1+128
out ($99),a
which ... store 0 in r#14
ld a,0
out ($99),a ; write bits 0-7 to port 1
ld a,%01111000 ;$38+64
out ($99),a
ei
; now, copy all data into reg #0 ($98)
ld hl,testsprite
ld b,(8*4) ...
