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Sound libraries PSG/FM

by Metalion on 27-08-2020, 14:07
Score: 157.64 %, Type: Forum topic , Comments: 4 comments
found this under Thanks, I found this under "g_psg_drums": { 5, 3, { {0, 0xB3}, {1, 0x06}, {7, 0xBE} }, 15 }, { 6, 2, { {6, 0x13}, {7, 0xB7}, {0, 0x00} }, 14 }, { 6, 2, { {6, 0x09}, {7, 0xB7}, {0, 0x00} }, 14 }, { 4, 3, { {0, 0xAD}, {1, 0x01}, {7, 0xBE} }, ...

First steps with MSX-Music

by Metalion on 09-08-2020, 18:59
Score: 159.6 %, Type: Forum topic , Comments: 29 comments
(0,0,1,1,1,1,1,1,1,1,1) 20 AD=&h7FF4:DAT=&h7FF5 30 POKEAD,&h30:POKEDAT,&h2F:' Instrument 2, volume 15 ... POKEAD,&h20:POKEDAT,&b00001000:' Octave = 4, F-number MSB = 0 60 POKEAD,&h20:POKEDAT,&b00011000:' +Key on This ... silent) while 0 means no attenuation (max volume). p.s. There is no need to set key-on separately from ...

Music tempo restrictions

by Metalion on 02-08-2020, 11:19
Score: 157.13 %, Type: Forum topic , Comments: 2 comments
a 300 Hz timer. At 50 Hz set interrupts on lines 0, 51, 102, 153, 204 and 255. At 60 Hz set interrupts on lines 0, 52, 104, 156, 208. Or differently put, increment the line number by 51 at 50 Hz or by 52 at 60 Hz, and reset to 0 on carry. Thanks, Grauw. Thanks, Grauw. (Graphics and Music) ...

Disabling sprites during VBLANK

by Metalion on 08-06-2020, 19:03
Score: 155.99 %, Type: Forum topic , Comments: 2 comments
Hi everyone, If I want to maximize the bytes that I can transfer at VBLANK, do I have to disable sprites manually ? Or is it already part of the VDP's behavior during VBLANK ? In other words, if I take the (very useful) speed table of ...

Overscan

by Metalion on 05-06-2020, 21:00
Score: 155.98 %, Type: Forum topic , Comments: 5 comments
You can blank, yes, however You can blank, yes, however it won’t un-blank automatically on line 0 ...

VDP commands in SC4

by Metalion on 04-06-2020, 16:56
Score: 155.98 %, Type: Forum topic , Comments: 6 comments
Hi, Are the VDP commands totally disabled in SC4 ? Or is it just some of them ? On the V9938 VDP commands do On the V9938 VDP commands do not work in modes below screen 5. Actually, I seem to recall reading they do work during blanking, ...
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