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MSXdev'20 - Final Results
Score: 187.42 %,
Type: News post , Comments: 41 comments
to add end sequence gfx to Freedom Fighter and my (1st) game should be complete. Then I'll take ... either way for 1st and 2nd!
And thanks thegeps, looking forward to the final version of Freedom ... agree with 99% of what's there, with the remaining 1% being my personal flavouring. There are some ...
MSXdev’20 jury revealed
Score: 186.82 %,
Type: News post , Comments: 6 comments
us a lot of great games to play on our beloved machines.
Thanks again!
+1
Thanks a lot for all your +1
Thanks a lot for all your work, which provided the necessary motivation for us to dedicate time to our games!!!
+1
Well done, thanks +1
Well done, thanks everyone!
I ...
MSXdev'20 summary
Score: 207.67 %,
Type: News post , Comments: 20 comments
fresh new games from the scene itself. The rules are simple; create an original MSX1 title. All the games should be 100% compatible with a standard MSX1 configuration. Some argue this is a too narrow ... on November 2019 and had its deadline on July the 30th 2020. Results will, hopefully, be made public ...
MSXdev’20: #21 – Bloody Mary
Score: 207.26 %,
Type: News post , Comments: 8 comments
We like parents that teach their children how to use a computer, but we really love when parents show how to make a game using MSX-BASIC.
Bloody Mary is a good example of that as Danilo Angelo, father, has been teaching his ten years old daughter ...
MSXdev’20: #20 – Find It!
Score: 185.7 %,
Type: News post , Comments: 5 comments
Find It! is puzzle game based in a game called Where is it made by Ricco59. The aim of the game is to find a certain pattern of little color tiles in the playing board. Of course, things are not very easy as there are many similar patterns in the screen ...
MSXdev’20: #19 – Chambers of Thyrea
Score: 185.66 %,
Type: News post , Comments: 3 comments
What an amazing MSXdev edition this year.
Another title comes crashing through the gates as if it’s nothing, right before the deadline.
And it’s quite a big deal, even. A cute and cool puzzle game for all us to enjoy.
Spacesugar, you rock!
...
MSXdev’20: #18 – Freedom Fighter
Score: 186.53 %,
Type: News post , Comments: 62 comments
ASCII16 mapper, no disk-rom! ASCII16 mapper, no disk-rom!
The v1.1 works on which MSX? The v1.1 works on which MSX?
I have tried it with the I have tried it with the Megaflashrom ... ROM SCC+ 2 slots SD. Freedom Fighter v1.1.
You used the ASCII16 (/A16) option, but did you ...
MSXdev’20: #17 – Anchors Aweigh!
Score: 207.32 %,
Type: News post , Comments: 22 comments
Tested on (emulated) MSX1 (50Hz and 60Hz), MSX2, and Turbo-R.
Name of the game: Anchors Aweigh ...
MSXdev’20: #16 – Pacific
Score: 207.2 %,
Type: News post , Comments: 18 comments
in v1.0.0: if I A minor gripe in v1.0.0: if I try to press diagonally towards the left/right-hand side ... don't know how to reproduce the bug.
v.1.2.0 already sent to MSX v.1.2.0 already sent to MSX ... such as the Casio PV-7
Available on git hub for download.
Updated Pacific 1.2.0 on Updated Pacific ...
MSXdev’20: #15 – l’Abbaye des Morts
Score: 207.11 %,
Type: News post , Comments: 25 comments
Megaflashrom and tried playing it on my FS-A1ST turboR system, and it actually won't play! It boots ... just tested it in @wyrdwad I just tested it in real FS-A1GT with MFR and also in openmsx FS-A1 ... I just tested it in real FS-A1GT with MFR and also in openmsx FS-A1ST with no additional cartridges ...
