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MSXdev'20 summary
Score: 204.9 %,
Type: News post , Comments: 20 comments
fresh new games from the scene itself. The rules are simple; create an original MSX1 title. All the games should be 100% compatible with a standard MSX1 configuration. Some argue this is a too narrow ... on November 2019 and had its deadline on July the 30th 2020. Results will, hopefully, be made public ...
MSXdev’20: #10 – Raftoid
Score: 204.12 %,
Type: News post , Comments: 26 comments
of 11 bricks, you have to provide them all, even if there are no bricks.
0 is no brick, 1-6 is a color ... with only 1 brick left, the ball got caught up in a loop between the ‘metal’bricks in stage 5.
About ... and getting into level 6 (which is again level 1 anyway) , Yep, I changed the tile id for the undestructible ...
MSXdev’20: #09 – Cuncuna
Score: 204.23 %,
Type: News post , Comments: 7 comments
Hey kids, remember The Very Hungry Caterpillar?
Well, now we actually get to play one, in a Snake-inspired (yes, the eating one, but not the one eating in the jungle) classic experience.
Contrary to most games of this type, you’ll only die when ...
MSXdev’20: #07 – The Menace from Triton
Score: 205.54 %,
Type: News post , Comments: 49 comments
in openMSX, so I can run it in the debugger?
edit: also, the game was updated to v1.0.1 ( https://github.com/santiontanon/triton/releases/tag/v1.0.1 ). There was a bug that made boss 2 impossible to kill... (sorry about that!)
Updated Updated https://www.file-hunter.com/MSXdev/index.php?id=themenacefro... to v1.0.1
Well if subslot ...
