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How to access undocumented z80-instructions in SDCC (sdasz80)?
Score: 168.33 %,
Type: Forum topic , Comments: 20 comments
0xFD, 0x54 ; 10 MSX cycles
.endm
.macro ld____e_iyl
.db 0xFD, 0x5D ; 10 MSX cycles
.endm
.macro ld____iyh_d
.db 0xFD, 0x62 ; 10 MSX cycles
.endm
...etc
If only SDCC assembler could If only SDCC ...
I thought I could rely on hex2bin giving me the highest address in use by my program
Score: 165.93 %,
Type: Forum topic , Comments: 10 comments
hex2bin is indeed a file of the size 31680 bytes (0x7BC0) - ref. image. There are a bunch of variables at the end of the program (before and after 0x7CB8), these are written to as part of the initializer, ... a customized crt0, which apparently defines a saner area order than my templates' crt0.
Would you care ...
Game working in emulators --not on physical machine :-(
Score: 165.68 %,
Type: Forum topic , Comments: 8 comments
whatever. So don't expect the RAM having 0 or $FF or any value at all. Can be random.
So what Grauw ...
ayfx-replayer - how does it work? no OUT-command whatsoever?
Score: 165.49 %,
Type: Forum topic , Comments: 2 comments
In my search for a light-weight sound effect replayer, and effects-library, I found ayFX (the editor), and then I found:
http://www.z80st.es/blog/2013/06/29-ayfx-replayer-v1-31
http://www.z80st.es/downloads/code/
I was pretty happy ...
Any way to easily "find" the debuggable viewer-window again?
Score: 165.37 %,
Type: Forum topic , Comments: 17 comments
annoyances?
The macOS version seems to have been stopped at 0.1.0-dev263 (2017) on the daily builds, while the win64 version is 20201008. On the official download site, the debugger about-box reports a bizarre "0.10.0-unknown" version, so I don't even know which version I should be using. ...
A good sprite-tool with visual support for the OR-color?
Score: 165.19 %,
Type: Forum topic , Comments: 22 comments
https://www.msx.org/news/software/en/bmp2msx-update
here is how i use it.
I have my sprites in a .bmp file.
i drag 'n drop this .bmp file ...
Stepping through and jp (hl) seems ignored?
Score: 165.11 %,
Type: Forum topic , Comments: 2 comments
I'm a little puzzled when stepping trough here. It seems like E9 is ignored. Check HL, and check PC
step:
Step:
I was expecting PC to go to D962 and not DA96... Not sure why BC and DE are changing either.
Ok, I ...
Does a "quick" MSX computers overview with "ratings" exist?
Score: 164.93 %,
Type: Forum topic , Comments: 14 comments
The saddest thing happened, my old work horse, an SVI-738 rebuilt to MSX2, with 256kb memory mapped ram and msx-music, died yesterday. My hunt for physical evidence of YM2413 resulted in death when I assembled the case back on. I'm mourning :-(
...
Is there a way to "dump the lowest value of SP" used by your program?
Score: 164.28 %,
Type: Forum topic , Comments: 6 comments
(let's say 0xe000-0xf300). The 2nd line in Nyyrikki's script then becomes
debug set_watchpoint write_mem {0xe000 0xf2ff} {[reg sp] < $::losp} {set ::losp [reg sp]}
Another alternative (which ...
I might actually finish this one
Score: 164.2 %,
Type: Forum topic , Comments: 85 comments
vertically.
https://youtu.be/13pSdiKnYH0
Arne over at AndroidArts was kind to let me use his art, ... down to 12000... I also loved the NOP MOD-player v2.0. Fantastic!!! - but the tunes I tested ... a specialised format, taken from from the Ghosts ’n Goblins files… A 10.741 byte VGM (0:33) was reduced ...
