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osd in the tcl-scripts in the scripts-folder
Score: 162.08 %,
Type: Forum topic , Comments: 3 comments
rectangle profile.$id.bar -x 0 -y 0 -w 0 -h $height -scaled true -rgba $rgba
osd create text profile.$id.text -x 2 -y 1 -size [expr {$height - 3}] -scaled true -rgba 0xffffffff
osd configure profile.$id.bar ...
Play Amiga protracker files on MSX
Score: 161.85 %,
Type: Forum topic , Comments: 17 comments
https://www.youtube.com/watch?v=eclMFa0mD1c
Yes you can, for example with Yes you can, for example with RoboPlay or NOP MOD ...
https://nopmsx.nl/download/nmp/v2.0/nmp_sources.zip
Oooh! Thank you very much! A Oooh! Thank you very much! A quick look ...
A little typo in the Extended Bios-page
Score: 161.52 %,
Type: Forum topic , Comments: 2 comments
Just to let you know that this line in Extended bios page is off by one:
HL+1Ch GET_P0
it should be
HL+1Bh GET_P0
Now, this is a wiki, so usually I could just update it myself. But I believe I have come across discussions with the topic of editing pages, somewhere, where restrictions were ...
Turbo R slower than MSX/MSX2+ ?
Score: 161.22 %,
Type: Forum topic , Comments: 12 comments
I have no access to real HW when it comes to Turbo R, so I wonder if the provided "speed-test" is accurate. In the image below the 3 different machines are running the same sample program. I set the background color at different parts of the ...
Use of SEE / SEE3?
Score: 161.31 %,
Type: Forum topic , Comments: 5 comments
I was looking for a way to play some simple sound effects in a game (that is: using the sound driver, i.e. the supplied asm-source code). I found SEE (3.10 - on Konamiman's website). When it comes to legal stuff, I could need some hints on how to ...
What is going on over at 0x0038/VDP when NOT using EXX?
Score: 161.1 %,
Type: Forum topic , Comments: 17 comments
("myLeanInterruptRoutine") uses only A(F) and HL-register, and is doing IN and OUT from port 0x99.
And here is the deal: ... only in random frames ("POP-CODE").
Stub A
0x0038:
exx
push af
push hl
call myLeanInterruptRoutine
pop hl
pop af
exx
ei
reti
Stub B
0x0038:
push af ...
Screensplit: Line not detected. I'm puzzled.
Score: 161.98 %,
Type: Forum topic , Comments: 11 comments
char c = 0;
for( i=0;i<256;i++ )
{
c++;
}
sceneHandleInput(); // joystick ... reached, also clears FH bit
rra
jp nc, Poll
; Re-set the value / status register to S#0 again, ... be prefixed with 0x... :-O
Hey Bengalack, please test Hey Bengalack, please test this on a real ...
I might actually finish this one
Score: 164.2 %,
Type: Forum topic , Comments: 85 comments
vertically.
https://youtu.be/13pSdiKnYH0
Arne over at AndroidArts was kind to let me use his art, ... down to 12000... I also loved the NOP MOD-player v2.0. Fantastic!!! - but the tunes I tested ... a specialised format, taken from from the Ghosts ’n Goblins files… A 10.741 byte VGM (0:33) was reduced ...
Correct info about sprite priority?
Score: 160.86 %,
Type: Forum topic , Comments: 4 comments
This page: https://www.msx.org/wiki/PUT_SPRITE
states: "< sprite number > is a number between 0 and 31 that specifies the display priority number of sprite. When the number is bigger, ... Sprite 0 is prioritized before sprite 1.
:-?
From memory (granted, a long From memory ...
Can someone confirm my assumptions on slots and interrupts?
Score: 160.92 %,
Type: Forum topic , Comments: 8 comments
that the current slot and page 0, is ram, and that there has been placed hooks in the lover area, like 038h. ... in this thread . You can shorten it by setting SCNCNT to 0 continuously and scanning the key matrices manually. ... 3, I can assume that page 0, 1, 2 and 3 is mapped up-front and it should be easy to scan all ...
