Search results
Wiped Carnivore 2 Flash ROM
Score: 147.52 %,
Type: Forum topic , Comments: 6 comments
games from the flashrom.
https://sysadminmosaic.ru/en/msx/carnivore2/carnivore2#edito...
I ...
[WANTED] Monitor Philips VS0080
Score: 142.67 %,
Type: Forum topic , Comments: 9 comments
Hi,
I'm looking for a Philips VS0080
Thnaks
I have one but I live in the I have one but I live in the Netherlands and shipping it to France will be difficult (well having it arrive in one piece would be the actual difficult ...
[WTS] Sanyo PHC-33 (buit-in tapedrive) and Sanyo PHC-23
Score: 142.95 %,
Type: Forum topic , Comments: 7 comments
For sale:
Sanyo PHC-33 looks like new and comes with a built-in hi-speed tapedrive! Fully Operational
Sanyo PHC-23 MSX2 (first version) fully operational but quite some storage marks
If you are interested send me an e-mail. The ...
Metal Gear on GOG
Score: 142.26 %,
Type: Forum topic , Comments: 4 comments
Anyone noticed this? (Or did I just miss it):
https://www.gog.com/game/metal_gear
yeah, we yeah, we did
https://www.msx.org/news/msx-related/en/didt-made-iet-to-the...
:) ...
https://www.msx.org/news/msx-related/en/didt-made-iet-to-the...
:)
LOL... Aha, OK... can't blame myself for missing that one though ;-)
It ...
trying like hell to get a yrm-304 tx7 voicing program clone to run custom board / TI27c512 chip. what am I doing wrong?
Score: 142.21 %,
Type: Forum topic , Comments: 2 comments
I've just left the 0-3fff as FF, and what exactly does the rom address select signal mean? the whole ... https://mh-nexus.de/en/hxd/ and manually swapping the blocks 4000-7fff and 8000-Bfff
The program indeed starts at 4000h ...
How to enable SCC for Snatcher on BlueMSX?
Score: 142.3 %,
Type: Forum topic , Comments: 7 comments
and I'll look into it. Also make sure you use openMSX 0.16.0
Yes, please help us to fix Yes, ...
Software Sprites MSX (Assembly)
Score: 142.28 %,
Type: Forum topic , Comments: 6 comments
for:
http://karoshi.auic.es/index.php?topic=1456.0
Software sprites (if you Software ... work):
get_mask:
ld a, ; x screen coordinate in a
and 7 ; get the bit mask
le e,a
ld d, 0
ld hl, ...
