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New version 17.0 fatal error
Score: 146.16 %,
Type: Forum topic , Comments: 12 comments
that it works.
So, if you're on Windows please:
1. uninstall the current 17.0
2. (re)download ... if you're on Windows please:
1. uninstall the current 17.0
2. (re)download the updated binary package ...
Which game is this?
Score: 146.19 %,
Type: Forum topic , Comments: 2 comments
Kung-Fu Thai Kun Kung-Fu Thai Kun
Kung-Fu Taikun has also been Kung-Fu Taikun has also been released for arcades.
https://www.video-games-museum.com/en/game/Kung-Fu-Taikun/5/...
(Software) ...
MSX software from a LP record : can you help me ?
Score: 146.27 %,
Type: Forum topic , Comments: 6 comments
Hi
I have a little problem : i have found a MSX software (for the Spectravision 728, i mean a MSX PAL model) on a LP recod (yeah !) from Italy and i try to load it. And for the moment, i can't.
I have recorded the track (WAV, it seems OK ...
[WTS] Yamaha MU-100B GM MIDI synthesizer for use with MIDI-PAC
Score: 146.15 %,
Type: Forum topic , Comments: 1 comment
For sale, in good condition, a Yamaha MU-100B MIDI synthesizer which is fully GM and thus MIDI-PAC compatible.
If you are interested please send me an e-mail. The address is on my profile page.
To get an impression of the module’s ...
How to set a initial/default silent state in YM-2413 / MSX-MUSIC / FM
Score: 146.21 %,
Type: Forum topic , Comments: 3 comments
other data.
What I have done, for mute, is to set registers 0x30-0x38 to 0xFF (0x0F produced poorer ... on voices (0x00 on registers 0x20 - 0x28).
Metalion wrote:
In my
Metalion wrote:
In my replayer, I simply did a Key-Off on voices (0x00 on registers 0x20 - 0x28).
Thanks, that seems to work ...
Writing my first (simple) game in assembly
Score: 146.41 %,
Type: Forum topic , Comments: 48 comments
is not (yet) an issue.
Initialize of the sprite could look something like:
LDIRVM: equ 0x005C ; bios call to block transfer RAM to VRAM
RG1SAV: equ #F3E0 ; mirror of VDP register #1
; --- INITIALIZE SPRITE ---
ld HL,sprite0 ; select sprite pattern address in memory ...
