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Launch emulators from command-line
Score: 179.87 %,
Type: Forum topic , Comments: 19 comments
In the C-BIOS 0.29 package In the C-BIOS 0.29 package there are:
- cbios_basic.rom
- ...
ROM starting in page 0 or 3?
Score: 179.5 %,
Type: Forum topic , Comments: 18 comments
with the first statement:
- Plain rom start at 0x0000
- Plain rom start at 0xC000
- Plain 16kB page 0
- ... sense because Case 1 makes sense because you may have data in page 0 and still an AB magic in page ... in OpenMSX, I found 4 that seem incompatible with the first statement:
- Plain rom start at 0x0000
- Plain ...
How are the values of EXPTBL initialized?
Score: 179.41 %,
Type: Forum topic , Comments: 9 comments
register. Whatever value in RAM or ROM at 0FFFFH in any of the expanded slots can not be accessed, ... if the slot is expanded:
ld hl,0FFFFH
ld (hl),0F0H
ld a,(hl) ... nope,
So 0F0H is written first and checked if 00FH is read back (so inverted)
Next 000H is written ...
SDCC 4.1.12, a Game changer for C programming?
Score: 180.02 %,
Type: Forum topic , Comments: 33 comments
and/or set the return value in assembler. To do this, just add the __sdcccall(0) directive ... pure C functions.
You can then gradually remove the __sdcccall(0) after adapting your assembly ...
__sdcccall(0) is the old calling convention (default until SDCC 4.1.11).
__sdcccall(1) is the new ...
Placing a .ROM file in a virtual cartridge slot
Score: 175.45 %,
Type: Forum topic , Comments: 3 comments
Following some problems I had with the 48K ROM of my game, Final Smash , I was wondering how emulators guess how to place a .ROM file in a virtual cartridge slot? For example, how do they know whether the beginning of the .ROM should be placed at ...
Arkos replayer code
Score: 174.88 %,
Type: Forum topic , Comments: 7 comments
if you jave some doubt you xan ask directly to julien (thargan) on arkos website forum
Not a C ...
What about MSXdev Collection?
Score: 173.58 %,
Type: Forum topic , Comments: 7 comments
I saw on Matra's site that CPCRetroDev make a tape with all/best games of each year competition ( http://www.matranet.net/boutique/cpc/cpcdev2019/cpcdev2019.php ).
I think it would be great if the MSX community could have the same kind of ...
Final Smash
Score: 175.63 %,
Type: Forum topic , Comments: 70 comments
as the first version of my crt0 files were based on yours. ^^
Amazing project !
I tried Amazing ... you disable your int handler (just ei ret)?
Yes, at startup my crt0 Yes, at startup my crt0 ( https://github.com/aoineko-fr/CMSX/blob/master/cmsx/src/crt0... ) set the pages 0 and 2 at the same slot than the page 1's one (where my header is located). ...
2 players 1 keyboard
Score: 171.59 %,
Type: Forum topic , Comments: 10 comments
Hi,
Do you know some examples of games that can be played by 2 players on the same keyboard?
I'm looking for an efficient key mapping for this case.
By "efficient", I mean a mapping that limits the player to get in each other's ...
MSXdev graphic rip
Score: 171.19 %,
Type: Forum topic , Comments: 3 comments
Hi,
No sure if it is the right place to ask, but as many MRC users have already register games for MSXdev, perhaps you can answer my question about this rule:
Quote:
Finally, direct graphic or music rips from other authors used without ...
