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SDCC 4.1.12, a Game changer for C programming?

by aoineko on 27-11-2021, 02:07
Score: 178.82 %, Type: Forum topic , Comments: 33 comments
and/or set the return value in assembler. To do this, just add the __sdcccall(0) directive ... pure C functions. You can then gradually remove the __sdcccall(0) after adapting your assembly ... __sdcccall(0) is the old calling convention (default until SDCC 4.1.11). __sdcccall(1) is the new ...

Launch emulators from command-line

by aoineko on 30-12-2021, 01:58
Score: 178.68 %, Type: Forum topic , Comments: 19 comments
In the C-BIOS 0.29 package In the C-BIOS 0.29 package there are: - cbios_basic.rom - ...

ROM starting in page 0 or 3?

by aoineko on 15-12-2021, 19:17
Score: 178.31 %, Type: Forum topic , Comments: 18 comments
with the first statement: - Plain rom start at 0x0000 - Plain rom start at 0xC000 - Plain 16kB page 0 - ... sense because Case 1 makes sense because you may have data in page 0 and still an AB magic in page ... in OpenMSX, I found 4 that seem incompatible with the first statement: - Plain rom start at 0x0000 - Plain ...

How are the values of EXPTBL initialized?

by aoineko on 13-12-2021, 21:11
Score: 178.21 %, Type: Forum topic , Comments: 9 comments
register. Whatever value in RAM or ROM at 0FFFFH in any of the expanded slots can not be accessed, ... if the slot is expanded: ld hl,0FFFFH ld (hl),0F0H ld a,(hl) ... nope, So 0F0H is written first and checked if 00FH is read back (so inverted) Next 000H is written ...

Quit a program cleanly

by aoineko on 03-01-2021, 19:49
Score: 174.92 %, Type: Forum topic , Comments: 33 comments
continues to basic. db "AB" dw init,0,0,0,0,0,0 init: ret In msxdos ... this to exit to DOS with an error message: ERROR_AND_EXIT: in a, (0x2E) call SLOTS_RRRR ... Termination code for DOS 2 was returned on L. ld c,#0x62 ; DOS 2 function for program ...

Final Smash

by aoineko on 21-03-2021, 02:40
Score: 174.44 %, Type: Forum topic , Comments: 70 comments
as the first version of my crt0 files were based on yours. ^^ Amazing project ! I tried Amazing ... you disable your int handler (just ei ret)? Yes, at startup my crt0 Yes, at startup my crt0 ( https://github.com/aoineko-fr/CMSX/blob/master/cmsx/src/crt0... ) set the pages 0 and 2 at the same slot than the page 1's one (where my header is located). ...

Placing a .ROM file in a virtual cartridge slot

by aoineko on 15-07-2021, 21:42
Score: 174.25 %, Type: Forum topic , Comments: 3 comments
Following some problems I had with the 48K ROM of my game, Final Smash , I was wondering how emulators guess how to place a .ROM file in a virtual cartridge slot? For example, how do they know whether the beginning of the .ROM should be placed at ...

Arkos replayer code

by aoineko on 17-06-2021, 20:53
Score: 173.69 %, Type: Forum topic , Comments: 7 comments
Does anyone have versions of Arkos replayers adapted to MSX? I am a C programmer and even if I was able to understand and adapt the PT3 assembler replayer thanks to the work of the MSX community, I can't get anything with the assembler code ...

What about MSXdev Collection?

by aoineko on 02-05-2021, 18:45
Score: 172.38 %, Type: Forum topic , Comments: 7 comments
I saw on Matra's site that CPCRetroDev make a tape with all/best games of each year competition ( http://www.matranet.net/boutique/cpc/cpcdev2019/cpcdev2019.php ). I think it would be great if the MSX community could have the same kind of ...

Music & SFX replayer for Games... as 2021

by aoineko on 19-01-2021, 15:38
Score: 170.56 %, Type: Forum topic , Comments: 10 comments
For my C game library, I'm looking for information about the available MSX music and SFX replayers. I'm looking for something lightweight for the CPU and that supports PSG (SCC and FM are a bonus). My quest has been full of obsolete ...
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