Search results
Tiny Sprite editor with support for small animations
Score: 170.89 %,
Type: Forum topic , Comments: 12 comments
Just made a fork of the amazing Tiny Sprite to help me making animations (for now limited to 4 frames):
https://github.com/albs-br/msx-tinysprite
Video:
https://youtu.be/TS2SeXo3i30
Hope it helps someone. I didn't know a good ...
Newbie question: using openMSX to debug
Score: 172.92 %,
Type: Forum topic , Comments: 22 comments
on console to watch an address: "ram_watch add 0x0D00D -type word -desc BGCurrentIndex".
And ... the entry:
BgCurrentIndex: equ 0D00Dh ; last def. pass 3
Apart from this, the Emulicious is great ... and dec
For example:
#ram_watch add 0xc01f -type word -desc NextShot_Struct_Addr ...
Test of Metal Slug screens on MSX 2/2+
Score: 170.47 %,
Type: Forum topic , Comments: 35 comments
I made some tests using BMP2MSX on how it would be a Metal Slug port to MSX:
Screen 5: for me it looks pretty good. On real gameplay with lots of shots / players / animations all around the little details made by dithering would be no problem, I ...
