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Tiny Sprite editor with support for small animations

by albs_br on 26-04-2021, 04:10
Score: 170.89 %, Type: Forum topic , Comments: 12 comments
Just made a fork of the amazing Tiny Sprite to help me making animations (for now limited to 4 frames): https://github.com/albs-br/msx-tinysprite Video: https://youtu.be/TS2SeXo3i30 Hope it helps someone. I didn't know a good ...

Newbie question: using openMSX to debug

by albs_br on 17-04-2021, 05:16
Score: 172.92 %, Type: Forum topic , Comments: 22 comments
on console to watch an address: "ram_watch add 0x0D00D -type word -desc BGCurrentIndex". And ... the entry: BgCurrentIndex: equ 0D00Dh ; last def. pass 3 Apart from this, the Emulicious is great ... and dec For example: #ram_watch add 0xc01f -type word -desc NextShot_Struct_Addr ...

Test of Metal Slug screens on MSX 2/2+

by albs_br on 09-04-2021, 03:14
Score: 170.47 %, Type: Forum topic , Comments: 35 comments
I made some tests using BMP2MSX on how it would be a Metal Slug port to MSX: Screen 5: for me it looks pretty good. On real gameplay with lots of shots / players / animations all around the little details made by dithering would be no problem, I ...
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