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Countdown with big 7-segment for MSX 2 screen 5 in Assembly
Score: 167.28 %,
Type: Forum topic , Comments: 11 comments
the components of a color index in rapid fashion I can make that smooth transition from black (0, 0, 0) to white ... Year... (I'm a little late for this one)
https://msxpen.com/codes/-MQ5D0 ... the horizontal and the vertical) and COPY them on the right place to form each digit.
you miss 0 you ...
Creating a MSX ROM in C with SDCC
Score: 173.84 %,
Type: Forum topic , Comments: 11 comments
Hi guys,
what is a quick and dirty way to create a ROM file (32Kb, start at 0x4000) for a C ... with both with the msxromcrt0.rel of the MSX,ROM.Application and have also substituted in crt0 ... but then they do not work in openMSX or on my real machine. (They go to the MSX BASIC version 1.0 screen, instead ...
Doubts about 9938 commands
Score: 168.36 %,
Type: Forum topic , Comments: 18 comments
Hi guys, I was reading the 9938 manual ( http://rs.gr8bit.ru/Documentation/V9938-programmers-guide.pdf ) and had some doubts about the VDP commands:
The HMMM (High speed move VRAM to VRAM) and YMMM (High speed move VRAM to VRAM, Y coordinate only) ...
Enabling turbo mode in Assembly on Panasonic 2+/Turbo R machines
Score: 174.79 %,
Type: Forum topic , Comments: 22 comments
; &H2D = BIOS_HWVER
; IF PEEK(&H2D)=2 THEN OUT 64,8:IF INP(64)=247 THEN OUT 65,0
; ...
ret nz
; OUT 65,0
xor a
out (65), a
.eternalLoop: ; debug
jp ... bios call 0x0180 for that.
Your code looks almost Your code looks almost identical to the one ...
Go Penguin WIP platformer for MSX 1
Score: 169.91 %,
Type: Forum topic , Comments: 156 comments
even to make a small operation (increment if different than 0) over each 768 bytes of names table; ... be 4,25,26,10,27,4,30,0 that means: 4 background empty space tilesz tile 25, tile 26, 10 empty, tile 27, 4 empty, tile 30, end of compressed column (0)
Dexompressing it is fast. If the number is lower than 22 then you ...
Idea for full motion video - MSX 2 - Screen 4 - NTSC 20fps - 16 shades of gray
Score: 174.19 %,
Type: Forum topic , Comments: 15 comments
was captured by filming a real CRT TV/monitor (even the screen 0 chars before loading the video are blured), ...
Loading image to Screen 11 using Assembly
Score: 178.33 %,
Type: Forum topic , Comments: 12 comments
the screen mode with CHGMOD;
-use INCBIN to include the image file;
-load it to VRAM address 0 ...
ld b, a
ld c, 9 ; register #
call BIOS_WRTVDP
; set color 0 to transparent
ld a,(REG8SAV)
and 0DFh
ld b, a
ld c, 8 ; register ...
Mini Street Fighter
Score: 169.41 %,
Type: Forum topic , Comments: 10 comments
https://twitter.com/Supmsx/status/1372911468472107008
Has someone any info about this one? It looks interesting, I guess is MSX 1.
I'd like to see a full gameplay or even better, download a ROM and check it.
albs_br ...
MRC number of users and stats/demographics
Score: 172.26 %,
Type: Forum topic , Comments: 0 comments
I have been imagining how many MRC users exist. By searching * on the users search tool, I found more than 5,200.
But how many of these are really active (say, at least one login on last 12 months for example).
Is this number increasing or ...
MSX 2 emulator with debug features
Score: 176.54 %,
Type: Forum topic , Comments: 17 comments
120, 0 * 4, 0
.size: equ $ - TestSpriteAttributes
Works fine.
If I put some dummy data ... Reserved
db 220, 0, 0, 0
db 50, 120, 0 * 4, 0
.size: equ $ - TestSpriteAttributes
Does ... theNestruo is Yes, I think theNestruo is right. You only set sprite colour for sprite plane 0, when you ...
