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ayFX replayer, leaving a tiny sound after play a SFX
Score: 186.45 %,
Type: Forum topic , Comments: 4 comments
Hi guys, I have this problem as specified on title: after I call to play a sound FX using ayFX replayer it leaves a continuos tone playing on speaker, as if something wasn't ended correctly.
Is there a tutorial with the steps required to setup ...
Create a 32 kb ROM in Assembly
Score: 186.42 %,
Type: Forum topic , Comments: 4 comments
Hi guys, I'm trying to create a ROM from 0x4000 to 0xbfff using the code available here ... RSLREG
rrca
rrca
and 3 ;Keep bits corresponding to the page 4000h-7FFFh
ld c,a
ld b,0
ld hl,EXPTBL
add hl,bc
ld a,(hl)
and 80h
or c
ld c,a
inc hl
inc hl
inc hl
inc hl
ld a,(hl)
and 0Ch
or c ...
Assembly Z80, best way to divide by 16
Score: 186.1 %,
Type: Forum topic , Comments: 20 comments
pre-loaded (it also needs to be address aligned to 0x00 on low byte).
Speed is more crucial here than ... Another method:
ld hl,0D000h
ld (hl),Value ; Put the value to divide by 16 at 0D000h
xor a
rld ...
gdx wrote:
Another method:
ld hl,0D000h
ld (hl),Value ; Put the value to divide by 16 ...
MSX history in Japan compiled in one graph
Score: 185.66 %,
Type: Forum topic , Comments: 7 comments
https://hellotocky-msx.hatenablog.com/entry/2022/07/30/104031
It's in Japanese, but can be easily translated using Google Translator integrated ...
