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1MSXCart to rule
Score: 160.9 %,
Type: Forum topic , Comments: 8 comments
Long, long time ago, when the grass was green and the local MSX get-togethers were still held, like Doetinchem or Zutphen, some nice hardware were showed.
In my memories once I have seen a modified Philips music module , with added acc and fm-pac. ...
Sprite editor / converter
Score: 161.32 %,
Type: Forum topic , Comments: 1 comment
Maybe it is somewhere around, but I am not able to find it.
Looking for a sprite editor with max 128pixels in width and minimal 64 pixels in height. (multicolor, sprite mode 2,V9938+)
Depending on the width, I can adjust the height
Or an ...
FMPAC has stopped working on my Carnivore2
Score: 160.73 %,
Type: Forum topic , Comments: 8 comments
I was trying to play some FM files and I got an error syntax at line 10. Tried. I will try to update it later, it may fix that issue when installing the new file. But, any recommendation is welcome.
Maybe your flash chip has Maybe your flash ...
Will Sega 315-5560 chip work instead of YMF278B-F for Wozblaster?
Score: 161.37 %,
Type: Forum topic , Comments: 7 comments
I am trying to build Wozblaster, but I can not locate any of YMF278B-F chip, but I managed to locate original Sega 315-5560 chip instead. I know that chip is strip down of the YMF278B-F but will it make the Wozblaster work?
No it won’t work. ...
Books about retro development
Score: 160.7 %,
Type: Forum topic , Comments: 2 comments
I just compiled a list of all books about retro development I read on the last couple of years and I think it would be of interest of all people here:
- Modern MSX BASIC Game Development (from Raul Portales)
Books from 8bitworkshop.com:
- ...
Program's UID
Score: 161.47 %,
Type: Forum topic , Comments: 14 comments
and the game's title in katakana written backwards. This is located at offset #3FF0.
This type of information ... information about that?
Yie Ar Kung-Fu product ID is "RC 725"... there is 725 wrote at #3FF0?
(I suppose #3FF0 is the size of the ROM minus #0F)
Hi, aonikeo!
I coded this Hi, aonikeo!
I ...
Ninja Tap BASIC driver
Score: 135.98 %,
Type: wiki , Comments: 0 comments
available to manage the device:
1) To detect a Ninja Tap:
A=USR(0)
Return:
7 6 5 4 3 2 1 0
│ │ │ │ └───┴───┴───┴── Number of joystick ports available (2, 5 or 8)
│ │ └───┴────────────────── Tap type pluged in port 1 (0=No Tap, 1=Ninja Tap, 2=Shinobi Tap)
└───┴────────────────────────── ...
Programming ObsoNET
Score: 161.78 %,
Type: Forum topic , Comments: 18 comments
In documentation part 4.1, we are asked to select segment 0 in the cartridge mapper.
Do we have ... is in 2-3 and obsonet is in 2-0 (being initialized before your rom) make it works:
Try ...
Ninja Tap BASIC driver 1.0
Score: 174.43 %,
Type: Download , Comments: 0 comments
aoineko
0
This driver allow to use Ninja Tap device in BASIC programs.
See ... 597 bytes 0 never
(ninja tap basic driver 10, ninja tap basic driver 10) ...
Travel Through Time Volume 1: Northern Lights on zx spectrum
Score: 161.81 %,
Type: Forum topic , Comments: 5 comments
Very interesting racing game....
https://www.youtube.com/watch?v=qpKGZ7dMpIc
If I had bought that as a If I had bought that as a full price game for my +2 in the 80's I would have been very, very happy indeed!
Very ...
