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Hidden vector graphics (3D)

by BadWolf359 on 12-12-2022, 13:47
Score: 164.29 %, Type: Forum topic , Comments: 22 comments
Can anybody help me with the formula's (or method) of hidden vector graphics. By that I mean that you, for example, animate a cube, but you don't draw the vectors that shouldn't be visible. There can be tricks for that when you only ...

[WTS] 2x MK Digital Slot Expander 3.0

by sdsnatcher73 on 12-12-2022, 13:18
Score: 163.93 %, Type: Forum topic , Comments: 3 comments
I have 2 MK Digital Slot Expanders version 3.0. Both have been tested and are working well. The price is €120 each. If you are interested please send me an e-mail. The address is on my profile page. Mp Mp 1 unit sold. 1 unit sold. ...

Game design decisions - limits on frames of animation

by megatron-uk on 12-12-2022, 12:22
Score: 163.64 %, Type: Forum topic , Comments: 4 comments
screen size. I would also use VRAM pages 0 and 1 as double buffer so animations are smoother. Similar can ... areas of 256x64 of VRAM pages 0/1 to store fonts and other GFX that always used during the game. ...

DSKPro 11.6 Freeze on Exit

by homamo on 12-12-2022, 03:34
Score: 163.59 %, Type: Forum topic , Comments: 2 comments
Hi, I'm running DSKPro 11.6 from Nextor 2 and it is working great! It is only freezing on me when quitting back to DOS. Anyone noticed something similar? And probably knows a workaround or a fix? Thanks! It won’t quit to DOS ...
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