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*Save games* on MSX - type: "slot selection"/"File#"
Score: 177.98 %,
Type: Forum topic , Comments: 4 comments
https://msx.org/forum/msx-talk/development/i-have-finished-it?page=0
(General discussion) ...
How does this "CPU Turbo mode" (5.37 MHz) work?
Score: 177.6 %,
Type: Forum topic , Comments: 5 comments
I can't seem to find too much information about this mode. There is some info at https://www.msx.org/wiki/Panasonic_FS-A1WSX#CPU_Turbo_mode and at http://map.grauw.nl/resources/msx_io_ports.php#expanded_io and it seems to be available ...
How to emulate ASC16 with write support?
Score: 186.9 %,
Type: Forum topic , Comments: 14 comments
https://www.msx.org/wiki/MegaROM_Mappers#ASC16_.28ASCII.29
It says:
ESE-RAM (DIY cartridge called also Mega-SRAM that only contains SRAM):
Bits 0 ... this is Hmm, looking at it, this is what I need then:
Royal Blood & Wizardry (SRAM of 8kB):
Bits 0~6 = Segment number (0 when SRAM because there is only one segment)
Bit 7 = 1 to select the SRAM (writable ...
How to get in contact with 8bits4ever or junsoft? (OPL4 inquiry)
Score: 186.75 %,
Type: Forum topic , Comments: 4 comments
Junsoft:
https://sites.google.com/view/jsfx3/home?authuser=0
emailing ... wrote:
Junsoft:
https://sites.google.com/view/jsfx3/home?authuser=0
emailing ...
Is there a kind person who could offer a quick test on real hardware?
Score: 184.45 %,
Type: Forum topic , Comments: 5 comments
I'm making a game (megarom) called Lilly's Saga for MSX2 and I'm in need of testing a **worst case scenario (60Hz)** on various physical MSX2s/MSX2+s.
It's been tested in openmsx with all kinds of configurations and runs fine. In ...
openmsx video recording - not precisely 50 and 60 Hz when replayed?
Score: 180.32 %,
Type: Forum topic , Comments: 2 comments
I'm using the record feature a lot these days. This, to make sure that some parts of Lilly's Saga is experienced identically in 50Hz and 60Hz. To verify, I've been using a video editor to check the different frequency-recordings against ...
OPL4 - Should I use it in the next game?
Score: 186.29 %,
Type: Forum topic , Comments: 35 comments
DalSoRi 1/R2.0, MSX-Blaster OPL4, MSX Calamar Wozblaster Enhanced. Now I read that GR8NET also has OPL4 ...
Pletter and licence
Score: 185.23 %,
Type: Forum topic , Comments: 5 comments
an email to XL2S Entertainment, but no answer).
Quote:
Pletter v0.5b - XL2S Entertainment 2008 ...
Reverse Run-To (debugger)
Score: 181.39 %,
Type: Forum topic , Comments: 5 comments
the PC for more than 3 or so? This wil avoid push en pops, but will stop on a jr, jp, call, ret etc. ...
Using OR-color, parts of sprite in y-dir is masked away
Score: 183.99 %,
Type: Forum topic , Comments: 2 comments
https://webmsx.org/?MACHINE=MSX2&ROM=https://drive.google.co...
Here we have these 3 16x16 sprites, with a full/filled square, like this:
Sprite 0: Color 0x02 "green", no CC-bit
Sprite 1: Color 0x04 "blue", no CC-bit
Sprite 2: Color 0x08 "red", CC-bit set
Sprite 0|2: OR-Color 0x02|0x08 = 0x0A "yellow" ...
