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MSXgl – A new C game library for MSX
Score: 154.4 %,
Type: Forum topic , Comments: 230 comments
This is good for performance and makes it much easier to use the 16K of page 0. The library provides an interrupt handling code to easily create ROMs that always remain on page 0.
The MSXgl’s Build Tool ... (interrupt handler can be install in page 0),
- Mapped ROM from 64K to 4096K (ASCII-8, ASCII-16, Konami ...
MSX Wings, port of a famous 90's game/MSX 2+/SC11 (Demo/WIP/POC)
Score: 153.8 %,
Type: Forum topic , Comments: 76 comments
https://studio.youtube.com/video/mUgsNs8ixX0/edit
correct link correct link https://www.youtube.com/watch?v=mUgsNs8ixX0
Thanks ...
RGB-out solution for FS-A1GT?
Score: 151.55 %,
Type: Forum topic , Comments: 2 comments
3nc0d%6Fr here:
MRC Troubleshooting FAQ: When I paste a link, it isn't correctly transformed ...
Detailed Memory map of MSX?
Score: 151.62 %,
Type: Forum topic , Comments: 5 comments
http://map.grauw.nl/resources/subrom.php
For the slot maps, they are specific for each MSX.
For MSX:
- In page #0 For MSX:
- In page #0 (address 0000h-3FFFh) you have the Main-ROM's BIOS that contain many routines ...
Cartridge Inlay
Score: 151.48 %,
Type: Forum topic , Comments: 0 comments
Hello,
I would like to know if it exists an alternative to replace the cartridge inlay found into the games box?
It was like a plastic tray termoformed, and I have seen some kind of things exist for SNES in example.
If not, what are the other ...
SDCC global constant initialized array in a fixed position in memory
Score: 151.6 %,
Type: Forum topic , Comments: 5 comments
it outside the main function like
uint8_t __at(0x8200) notesFreq[12] = {
173, 181, 192, 193, 194, ... --data 0x8200 will start your data at address 0x8200 (using 0 for address puts it right behind the code ... placed just after the _CODE area by the crt0) and will also allocate the equivalent space in RAM ...
List of games are not working with my MSX2. Please help me.
Score: 151.61 %,
Type: Forum topic , Comments: 7 comments
I am going to try to figure this last time why these games are not working on my MSX2. If after this it still does not get resolved then I will officially play them on the emulator only. It seems my hardware configuration is not enough for the game to ...
V9990 is not part of MSX
Score: 151.91 %,
Type: Forum topic , Comments: 132 comments
I've always thought that, considering that it's just an alien VDP in the MSX universe.
It is now confirmed by Kay Nishi himself:
https://twitter.com/nishikazuhiko/status/1481944938564952064
"If your community is committed ...
Penta
Score: 151.54 %,
Type: Forum topic , Comments: 3 comments
Hi Folks! Why has Penta an belly button?
lol, I've never thought of lol, I've never thought of that. xD
Not just Penta btw: Not just Penta btw: https://youtu.be/DCpQys5Rf9A?t=110
That means Penta is not a ...
WC Hakkers et al demo disk
Score: 151.53 %,
Type: Forum topic , Comments: 2 comments
I saw this demo in de download section, but I don't know how to start it. When I insert the disk, nothing happens??
Do I need to insert additional hardware, like moonsound, gfx9000?
I tried several machines in openmsx, but all with the same ...
