Search results
NMS 8250 broken
Score: 167.28 %,
Type: Forum topic , Comments: 10 comments
I've got a NMS 8250, upgraded to MSX2+ and an additional drive.
I just wanted to check something on the machine and it decided to retire
When I switch the power on, the drive makes noise, the screen stays black, the drive makes noise and ...
Handmade mechanical keyboard mod on Hotbit-HB8000 (brazilian MSX1)
Score: 167.25 %,
Type: Forum topic , Comments: 0 comments
a video with a little typing test and information about this project: https://youtu.be/w5DBlJKv0s0
(Hardware) ...
PUT SPRITE
Score: 140.46 %,
Type: wiki , Comments: 0 comments
is a number between 0 and 31 that specifies the display priority number of sprite. When the number is bigger, the sprite is displayed under the others. 0 is the highest priority, 31 the lowest priority.
<X> ...
<Color> is a number
between 0 and 15 in screen 1 to 3 (sprites type 1)
between 0 and 127 in screens 4 ...
The OR Color
Score: 140.46 %,
Type: wiki , Comments: 0 comments
Wit and Spider
ColorRGBColorColorRGBColor
0 000 8 650
1 052 9 733 ... screen of the same level.
Zombie
ColorRGBColorColorRGBColor
0 000 8 342 ...
Bird and Cyan Creature
ColorRGBColorColorRGBColor
0 000 8 144
1 052 9 ...
Wiki chapter PUT SPRITE
Score: 167.28 %,
Type: Forum topic , Comments: 15 comments
"Parameters ... Color:
"between 0 and 127 in screens 4 to 8 and 10 to 12. Ii is the result of values 0 or 1 in the 8-bit VDP Sprite Color Register, used only for the sprites type 2. As bit 4 is unused, ... the "or"-mode can't be Ah, so the "or"-mode can't be used with sprites type 0 ? ...
COLOR SPRITE$()
Score: 140.44 %,
Type: wiki , Comments: 0 comments
SPRITE$(<SpriteNumber>)=<String>
Parameters
<SpriteNumber> is a number between 0 and 31 that specifies the sprite ... of the sprite. The linked sprites are sprites displayed below with the bit 6 at 0. Four sprites can ...
3-0
Color is used for the horizontal line of the sprite (0~15 in decimal). The used colors ...
I really need help in troubleshooting with Wozblaster
Score: 167.33 %,
Type: Forum topic , Comments: 3 comments
on the adapter as instructed by the designer of this programmer. A18 / A19 = 0 / 0 when the switch is on 1 1 , ... another 27C160 when setting the switch A18 / A19 = 0 / 0 when the switch is on 0 0, still the Wozblaster ...
[WTB] Vampire Killer MSX2
Score: 167.35 %,
Type: Forum topic , Comments: 3 comments
is also a copy for sales jp.
https://www.marktplaats.nl/v/computers-en ...
