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In openmsx (debugger or console), how to see if SRAM is active?
Score: 191.91 %,
Type: Forum topic , Comments: 2 comments
is selected, and as the SRAM is full of 0xFF I get massive amounts of RST 38 instead of the code shown ...
Mapper details: ReproCartridgeV1/V2 or Repro Factory V1/V2
Score: 191.64 %,
Type: Forum topic , Comments: 8 comments
content (at least): only Metal
Gear, only Metal Gear 2
[REGISTER (#7FFF)]
If it contains value 0 ... at 0x10, write only
- On I/O port 0x13 the 2MB block can be selected (default 0, so up to 3) ...
(Metal Gear 1 and 2, both in 3 languages)
[REGISTER (#7FFE)]
Selects the mapper, using bits 0 and 1 ...
Getting an interrupt in openMSX18 when I'm not expecting it
Score: 190.86 %,
Type: Forum topic , Comments: 1 comment
But no I understand why. I wish I had a delete post button
Nothing to see here. Nothing to see here.
(openMSX) ...
The z80 speed vs today’s modern processors
Score: 191 %,
Type: Forum topic , Comments: 47 comments
lag (0 if you use analog monitor) and due to FPGA design synchronizing each piece is a non issue (but ... ---------------
* - Z80-2.5Mhz CPM-80 v2.2 Aztec CII v1.05g 91 91
* - 8086-8Mhz RMX86 V6 Intel C-86 V2.0 ... V6 Intel C-86 V2.0 287 304 ??
* IBM PC/AT 80286-7.5Mhz Venix/286 SVR2 cc 1159 ...
