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Philips NMS 1205

by gdx on 28-02-2023, 13:48
Score: 150.56 %, Type: wiki , Comments: 0 comments
Philips NMS 1205 Description Cartridge The Philips NMS 1205 Music Module is an incomplete MSX-AUDIO although being a very extended sound module available on the MSX. It features a lot of connections, like a MIDI interface, audio in and ...

Takeru

by Takamichi on 24-02-2023, 12:40
Score: 150.46 %, Type: wiki , Comments: 0 comments
Takeru Description TAKERU, named after Yamato Takeru the legendary Japanese hero, was a software distribution mechanism from Brother Industries in Japan. The TAKERU machine was a type of vending machine, where the user could select the ...

TAKERU Press

by Takamichi on 24-02-2023, 12:20
Score: 150.45 %, Type: wiki , Comments: 0 comments
TAKERU Press TAKERU Press and its variant TAKERUわあるど (TAKERU World) were part of a series of Japanese publications, published by Brother Industries . They were published to promote the software available via the TAKERU vending machine. There is ...

I/O Ports List

by acet on 24-02-2023, 01:00
Score: 150.44 %, Type: wiki , Comments: 0 comments
handle up to 65536 I/O ports, but the MSX standard supports only 256. It reserves all ports from 0 to 63 ... 02h~03h Midi FAC interface. (mirrored 00h~07h) 04h~05h Midi port (input) of Music Module. 0Ah DAC of Music Module. 0Fh Zemina's MegaRams . 10h~11h Second PSG (Carnivore2, FlashJacks, ...

HAL HIS-60

by gdx on 22-02-2023, 08:59
Score: 150.39 %, Type: wiki , Comments: 0 comments
HAL HIS-60 Description The HAL HIS-60 Handy Scanner-MSX2 package was released in 1990 by HAL Laboratory. The scanner itself is the same as the model available for the NEC PC-9801. Besides the HIS-10 scanner, this package includes the HALSCAN ...

File extensions used on MSX

by MSX Resource Center on 21-02-2023, 15:32
Score: 150.38 %, Type: wiki , Comments: 0 comments
Enhancement Associates (SEA). Tools to extract are UNARC.COM (v1.6) and UNP.COM (v1.0 by Pierre Gielen).The ... to extract are UNARC.COM (v1.10) and UNP.COM (v1.0 by Pierre Gielen). MSX-DOS APT Studio FM pattern ... an executable file compressed with POPCOM.COM (v1.0 by Perpermint-Star). MSX-DOS, CP/M CPM .COM file ...

Spectravideo SV-603

by mars2000you on 21-02-2023, 13:26
Score: 150.37 %, Type: wiki , Comments: 0 comments
Spectravideo SV-603 Description The Spectravideo SV-603 is a Coleco Game Adapter that converts the SVI-318 and SVI-328 computers into ColecoVision consoles. You need to insert the 50-pin connector into the expansion slot of the SVI-3x8 ...

PUT SPRITE

by mars2000you on 20-02-2023, 17:21
Score: 150.35 %, Type: wiki , Comments: 0 comments
is a number between 0 and 31 that specifies the display priority number of sprite. When the number is bigger, the sprite is displayed under the others. 0 is the highest priority, 31 the lowest priority. <X> ... <Color> is a number between 0 and 15 in screen 1 to 3 (sprites type 1) between 0 and 127 in screens 4 ...

The OR Color

by mars2000you on 20-02-2023, 14:00
Score: 150.34 %, Type: wiki , Comments: 0 comments
at https://www.msx.org/wiki/COLOR_SPRITE$%28%29#Parameters Analysis Let's have a look at how Konami applied OR colors to their games. Usas Wit and Spider ColorRGBColorColorRGBColor 0 000 8 650 1 052 9 733 ... screen of the same level. Zombie ColorRGBColorColorRGBColor 0 000 8 342 ...

COLOR SPRITE$()

by mars2000you on 20-02-2023, 10:58
Score: 150.33 %, Type: wiki , Comments: 0 comments
SPRITE$(<SpriteNumber>)=<String> Parameters <SpriteNumber> is a number between 0 and 31 that specifies the sprite ... of the sprite. The linked sprites are sprites displayed below with the bit 6 at 0. Four sprites can ... 3-0 Color is used for the horizontal line of the sprite (0~15 in decimal). The used colors ...
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