Search results
MSXdev23 #01 - Pentacorn Quest
Score: 197.16 %,
Type: News post , Comments: 26 comments
https://www.msxdev.org/2023/0 https://www.msxdev.org/2023/02/21/msxdev23-01-pentacorn-quest/
v1.1 is online
Good ...
SC bitmap file format header?
Score: 166.63 %,
Type: Forum topic , Comments: 8 comments
What I have found is that are 7 bits, but not the content. Has someone the content of the header for SC bitmap files?
Also, the BLTVD subROM function, expects only NX and NY, or the full SC header? For descriptions I have found, it only says that NX ...
NMS 8250 broken
Score: 166.47 %,
Type: Forum topic , Comments: 10 comments
I've got a NMS 8250, upgraded to MSX2+ and an additional drive.
I just wanted to check something on the machine and it decided to retire
When I switch the power on, the drive makes noise, the screen stays black, the drive makes noise and ...
Handmade mechanical keyboard mod on Hotbit-HB8000 (brazilian MSX1)
Score: 166.45 %,
Type: Forum topic , Comments: 0 comments
a video with a little typing test and information about this project: https://youtu.be/w5DBlJKv0s0
(Hardware) ...
PUT SPRITE
Score: 139.65 %,
Type: wiki , Comments: 0 comments
is a number between 0 and 31 that specifies the display priority number of sprite. When the number is bigger, the sprite is displayed under the others. 0 is the highest priority, 31 the lowest priority.
<X> ...
<Color> is a number
between 0 and 15 in screen 1 to 3 (sprites type 1)
between 0 and 127 in screens 4 ...
The OR Color
Score: 139.65 %,
Type: wiki , Comments: 0 comments
Wit and Spider
ColorRGBColorColorRGBColor
0 000 8 650
1 052 9 733 ... screen of the same level.
Zombie
ColorRGBColorColorRGBColor
0 000 8 342 ...
Bird and Cyan Creature
ColorRGBColorColorRGBColor
0 000 8 144
1 052 9 ...
Wiki chapter PUT SPRITE
Score: 166.47 %,
Type: Forum topic , Comments: 15 comments
"Parameters ... Color:
"between 0 and 127 in screens 4 to 8 and 10 to 12. Ii is the result of values 0 or 1 in the 8-bit VDP Sprite Color Register, used only for the sprites type 2. As bit 4 is unused, ... the "or"-mode can't be Ah, so the "or"-mode can't be used with sprites type 0 ? ...
COLOR SPRITE$()
Score: 139.64 %,
Type: wiki , Comments: 0 comments
SPRITE$(<SpriteNumber>)=<String>
Parameters
<SpriteNumber> is a number between 0 and 31 that specifies the sprite ... of the sprite. The linked sprites are sprites displayed below with the bit 6 at 0. Four sprites can ...
3-0
Color is used for the horizontal line of the sprite (0~15 in decimal). The used colors ...
I really need help in troubleshooting with Wozblaster
Score: 166.52 %,
Type: Forum topic , Comments: 3 comments
on the adapter as instructed by the designer of this programmer. A18 / A19 = 0 / 0 when the switch is on 1 1 , ... another 27C160 when setting the switch A18 / A19 = 0 / 0 when the switch is on 0 0, still the Wozblaster ...
[WTB] Vampire Killer MSX2
Score: 166.54 %,
Type: Forum topic , Comments: 3 comments
is also a copy for sales jp.
https://www.marktplaats.nl/v/computers-en ...
