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DSKPRO Light Version 2.1 was unleashed

by cbsfox on 01-03-2023, 10:03
Score: 166.81 %, Type: Forum topic , Comments: 13 comments
### BOMB # BOMB # BOMB ### The world did not expect this one. No, it wouldn't be possible for the great to get unthinkably better. That wouldn't make any sense. When Egyptologists from different archaeological sites heard rumors of ...

Incbin?

by Chilly Willy on 20-01-2023, 01:04
Score: 164.58 %, Type: Forum topic , Comments: 7 comments
Is there a way to incbin to a certain memory address or do you give it a pointer than move it later. I am thinking org $9000 Incbin "blah.rom" or a pointer such as: jack: incbin "blah.rom" Then manipulate jack ...

Has anyone written a C++ compiler in Z80?

by Chilly Willy on 31-01-2023, 18:17
Score: 165.26 %, Type: Forum topic , Comments: 22 comments
I am curious if anyone has written a C++ compiler in Z80 assembly for the MSX? I would love to take a peek at that code for a project that I am currently working on. Thanks up front Not exactly what you are Not exactly what you are ...

Tile Directly Under sprite

by Chilly Willy on 04-02-2023, 07:09
Score: 165.41 %, Type: Forum topic , Comments: 2 comments
This leads into my previous question about the C++ compiler. As part of a...Basic GUI. I have a mouse pointer moving around but where can I find an example code of what tile is directly under the sprite. Earlier posts I was shown this formula. ...

For sale: Philips NMS 8280, Mouse, GR8NET

by Corum on 04-03-2023, 17:15
Score: 166.98 %, Type: Forum topic , Comments: 2 comments
and IBAN Link to the pictures: https://1drv.ms/u/s!ApYHfWsBylqagqQphIbbfIJ1knGrcw?e=0 ...

VRAM command object exiting Y = 0 how to do it?

by Daemos on 04-02-2023, 16:01
Score: 165.36 %, Type: Forum topic , Comments: 0 comments
So I have a problem. My engine scrolls up and down but the VRAM coordinates stay as they are so when a softsprite crosses the Y=0 boundary on screen the sprite gets copied on screen until Y=255 ... the command continue into Y = 0? (Development) ...

C+ASM MSX dev Workshop (In Portuguese)

by DamnedAngel on 22-01-2023, 21:45
Score: 164.88 %, Type: Forum topic , Comments: 4 comments
series are: Session 0 : Development Environment Setup Session 1 : Using Project Templates ...

TrackFieldController

by Danjovic on 29-01-2023, 13:32
Score: 138.39 %, Type: wiki , Comments: 0 comments
TrackFieldController Description This controller is a DIY enhanced version of the Konami JE-503 and should be used to play Hyper Olympic, Track & Field and Hyper Sports series of games. Gallery Track Field Controller ...

Save some settings?

by DarkSchneider on 10-02-2023, 18:10
Score: 165.71 %, Type: Forum topic , Comments: 18 comments
change the value of bit #7 at address 002Bh in the BIOS and set it to 0. Cf. ... in the Bios/Basic rom, modify address 0x002b from 0x91 to 0x11. This doesn't change anything, it's just for identification. Then modify address 0x7bd7 from 0x02 to 0x00. This is the VDP patch routine that sets up PAL. The ...

How much exact time consumes a DOS2 inter-segment call?

by DarkSchneider on 14-02-2023, 16:20
Score: 166.15 %, Type: Forum topic , Comments: 2 comments
Hi, as title says, someone knows the exact extra time/instruction/cycles used by doing a DOS2 inter-segment call compared to a direct call? If you really want to know If you really want to know that kind of details, see ...
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