MSX logo
  • HOME
  • NEWS
    • ARCHIVE
  • FORUM
    • MSX TALK
    • DEBATES EN ESPAÑOL
    • MULTILINGUAL FORUMS
  • WIKI
    • INDEX
    • PROGRAMMING
    • MSX FAQ
    • SCENE MEMBERS
    • SCENE GROUPS
  • COMMUNITY
    • PHOTOSHOOTS
    • POLLS
    • LINKS
  • ARTICLES
    • GENERAL
    • REVIEWS
    • FAIR REPORTS
  • DOWNLOADS
    • DOWNLOADS DB
  • MRC
    • ABOUT US
    • JOIN OUR TEAM
    • DONATE
Home
  • Content
  • Users

Search

Last
Next
Page 1/117
| 2 | 3 | 4 | 5 | 6
Search results

Zoo by Radarsoft in english

by wanderlust on 12-09-2004, 23:47
Score: 110.4 %, Type: Forum topic , Comments: 357 comments
BEVINDT 000039D0 20 5A 49 43 48 20 4F 50 20 53 54 52 41 41 54 2E 00 00 01 04 ZICH OP STRAAT..... But ... the 0xD5... so, shifted indeed. "U" = 55h in ASCII code D5h = "U" = 55h in ASCII ... with bit 7 to 0 to see what this gives. @Manuel: Strange, I've tried @Manuel: Strange, ...

M-80 & L-80 v.2.00

by MicroTech on 09-12-2004, 12:49
Score: 108.76 %, Type: Forum topic , Comments: 2 comments
Hi MSX users, I'm looking for M80 and L80 vers. 2.00 I read they should support sub-directories which could be very useful for my application. These two files should come with MSX-C v1.20, I have found the compiler disk but not these two ...

Colecovision > MSX

by viejo_archivero on 30-09-2011, 01:00
Score: 108.68 %, Type: Forum topic , Comments: 259 comments
http://www.classicgaming.com/colecofaq/#8.0 I've already seen that FAQ, SLotman, but thanx a lot for pos I've already seen ... the worst application of Transitive Relation ( http://en.wikipedia.org/wiki/Transitive_relation ) I have ... not seem to use) Joystick status: It is easy. Write any value to #80 or #C0 and read port #FC or #FF. ...

Psycho Pig UXB

by NYYRIKKI on 17-08-2004, 16:41
Score: 108.3 %, Type: Forum topic , Comments: 26 comments
CTRL+STOP it while booting, and the you type POKE -1,0 RUN It works. Magic. You can use MSX ... the computer, but nothing happened. I used the POKE -1,0 then RUN and nothing too. I don´t know what ... NYYRIKKI, that version and the BLUMSX emulator. Well, poke -1,0 (before or Well, poke -1,0 (before ...

The Lost World special item list

by [D-Tail] on 13-06-2004, 22:14
Score: 107.67 %, Type: Forum topic , Comments: 7 comments
Heya! Due to a conversation in :) THIS :) thread, I post a list of acquired special items in The Lost World, the legendary Umax RPG ;). If you've any comments/suggestions and other things, feel free to post them below. Spells ...

HBI-V1 programing information needed...

by NYYRIKKI on 23-01-2006, 20:39
Score: 107.16 %, Type: Forum topic , Comments: 61 comments
X/Y: 0 = 1/1 = full screen 1 = 1/2 = full screen, resized to fit 2 times 2 = 1/3 = full screen, ... 7 = 2/4 = half screen, resized to fit 4 times start block X/Y: 0 = update 0-X parts 1 = ... digitizing? Unknown: 0 = ? 1 = ? interlace: 0 = digitize all lines 1 = digitize even lines 2 ...

Konami Synthesizer (RC741): need info

by Argon on 07-04-2004, 09:59
Score: 107.02 %, Type: Forum topic , Comments: 15 comments
Does anyone know where I could find the manual for Konami Synthesizer ? I recently obtained this cart from an auction: http://www32.brinkster.com/blueprintmsx/MSXCollection/report.asp?which=425 I assume it is rare ? It was the first time ...

Soldier of Fisla

by JohnHassink on 07-06-2004, 11:46
Score: 106.25 %, Type: Forum topic , Comments: 53 comments
is completed, the game starts. When the HP reaches 0, the game is over. [Cursor keys] Used for moving ...

R800 information

by ricbit on 28-11-2004, 19:58
Score: 105.74 %, Type: Forum topic , Comments: 82 comments
http://rds.yahoo.com/S=2766679/K=R800+RISC/v=2/SID=e/TID=DFXH_2/l=WS5/R=2/*-http://216.109.117.135/search/cache?p=R800+RISC&ei=UTF-8&cop=mss&u=en.wikipedia.org/wiki/R800&w=r800+risc&d=E10D41D841&icp=1&.intl=us [quote]Oh, I almost forgot! The R800 is a RISC processor![/q Oh, I almost forgot! The ...

Mopi Ranger Remake Very Close

by Henk on 15-08-2004, 21:28
Score: 104.83 %, Type: Forum topic , Comments: 12 comments
Hi, The Mopi Ranger Remake is close to completion. get the current version (0 ... it to henk@ferion.nl. I will make the game "skinable". hmmz.. that's odd.. 0.07.. and close to completion.. haha ;) hmmz.. that's odd.. 0.07.. and close to completion.. haha but anyway.. ...
Last
Next
Page 1/117
| 2 | 3 | 4 | 5 | 6
Sort by
  • Relevancy
  • Title
  • Type
  • Author
  • Date
Filter by type
  • Forum topic (1165)
Filter by Forums
  • (-) MSX Talk
    • Software (235)
    • General discussion (191)
    • Hardware (183)
    • Trading and collecting (164)
    • Development (135)
    • MSX Resource Center (106)
    • Emulation (71)
    • Off-topic (71)
    • openMSX (9)
Filter by post date
  • (-) 2004
  • January 2004 (98)
  • February 2004 (108)
  • March 2004 (90)
  • April 2004 (95)
  • May 2004 (154)
  • June 2004 (74)
  • July 2004 (90)
  • August 2004 (93)
  • September 2004 (83)
  • October 2004 (87)
  • November 2004 (100)
  • December 2004 (93)
Filter by author
  • snout (105)
  • dhau (48)
  • flyguille (47)
  • elements (44)
  • Argon (31)
  • MSX Resource Center (31)
  • Ivan (24)
  • anonymous (21)
  • pitpan (19)
  • rklok (19)
  • djh1697 (17)
  • monotone27 (17)
  • wolf_ (17)
  • mars2000you (15)
  • IC (14)
  • Konamito (14)
  • LeandroCorreia (14)
  • Sonic_aka_T (14)
  • kuuno (13)
  • meits (13)
Become a member

Don't you have an account yet? Become an MSX-friend and register an account!

Register now

MSX Music player
    © 1996-2023 Microcomputer & Related Culture Foundation. MSX is a trademark of MSX Licensing Corporation. Terms and conditions | Privacy policy