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whats the best programm for compressing data?

by norakomi on 05-01-2006, 15:31
Score: 109.8 %, Type: Forum topic , Comments: 23 comments
01 F0) Some remarks: Note the use of '0' to denote '16'. There ... values, your solution worsens their weight (at first glance) b) I use 0 to encode 16 as well c) my ... b) I use 0 to encode 16 as well c) my values are nibbles from a given psg channel and I need ...

Total amount of free RAM on a MSX2 with 128 kb

by norakomi on 26-12-2005, 14:01
Score: 109.85 %, Type: Forum topic , Comments: 6 comments
is not used? how much free mappers can be accessed then? no DOS, still 1-7 as 0 still contains system vars, stack en no DOS, still 1-7 as 0 still contains system vars, stack en necessary hooks which ... need to use the DOS2 memory manager routines) in both cases 0 contains the system variables, disk ...

Vdp Commands Copying RAM to VRAM

by norakomi on 26-12-2005, 11:37
Score: 109.76 %, Type: Forum topic , Comments: 18 comments
#8000-#8080) to be copied to VRAM (lets say to page 0(VRAM) at (50,50) ??? (ps, I read Grauws ... are located in RAM at $8000 to VRAM page 0 address $0000? DX=0 DY=0 NX=2 NY=0 CMD=%11110000 ... should do it 'by the book'... NY would be 1, not 0. Normally you would set indirect regist ...

the best linesplit in the whole wide world !!

by norakomi on 19-12-2005, 14:45
Score: 109.81 %, Type: Forum topic , Comments: 5 comments
1 rra ;check FH BIT ld a,0 ;set s#0 to read out ($99),a ld a,15+128 out ($99),a ret nc ... but at LNI: yes stuff ld a,($F3DF) ;r#0 xor 16 ;set/reset EI1 (when EI1 on LINEINT is allowed) ld ...

audiocapture videocapture

by norakomi on 17-12-2005, 13:23
Score: 109.8 %, Type: Forum topic , Comments: 5 comments
He, there is this cool tool in bluemsx enabling audiocapture. Is there also a possibility to capture video? (maybe OPENMSX?) openMSX does have a script for that written by Patrick van A openMSX does have a script for that written by Patrick ...

still no clean split

by norakomi on 05-02-2006, 21:16
Score: 109.88 %, Type: Forum topic , Comments: 53 comments
STARS: CALL SETPAG ;set gamepage 0 or 1 CALL SETR23 ;set verticall screen offset CALL ENASPR ... ;enable screen xor a out ($99),a ld a,15+128 out ($99),a ;set status r#0 POP AF JP $D02 ;JP ... (S#0, bit0) disable screen *optionally* check HR (S#2, bit 5) and wait for horizontal retrace do ...

Bios is called at linesplit?

by norakomi on 23-12-2005, 20:46
Score: 109.7 %, Type: Forum topic , Comments: 121 comments
wanna set RAM on page 0 and make own routines (a RAM bios, just like DOS) We done this (ofcourse) ... on the Bios use: How exactly do I set RAM to page 0?, and is it a possiblilty to do this only IN THE GAME, and outside of the game (like intro screen, loading and saving files) I set page 0 to ROM again.? first ...

Memory almost full, what about page, bank switching

by norakomi on 13-12-2005, 17:16
Score: 109.66 %, Type: Forum topic , Comments: 0 comments
Hey there !! The memory Im using for my game goes from $4000-$BFFF, so page 1&2 the last page ($C000-$FFFF) is used for music and SFX. Now I am really squeezing the game in the 2 pages I have now. How could I use some additional routines ...

CALL $69 ;initialize sprites`

by norakomi on 15-12-2005, 09:09
Score: 109.74 %, Type: Forum topic , Comments: 24 comments
Hey I found that CALL $69 initialises sprites, but also puts all the spriteinfo in the bottom of screen 1 (or is it screen 0?)? So if Id build a background in page 1 and THEN initialize the sprites ... the execution of a command initiated in scr5,6,7 & 8 if you swich back to scr0,1,2,3,4 before ...

Space Manbow part 2 - Looking for intro designers

by norakomi on 09-12-2005, 09:31
Score: 109.72 %, Type: Forum topic , Comments: 39 comments
in the end of 2006. So you might see the updates in Nijmegen, but we have not planned to have a booth yet. ... a lie) I just looked at the date : Saturday, January 14, 2006 Ok, a lot of work we need to do !! ... an WTF again!! ... iets zegt mij dat ik t een en ander mis hier!! ... voor een ieder die hier ...
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