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How to emulate ASC16 with write support?

by Bengalack on 04-11-2022, 17:33
Score: 188.57 %, Type: Forum topic , Comments: 14 comments
https://www.msx.org/wiki/MegaROM_Mappers#ASC16_.28ASCII.29 It says: ESE-RAM (DIY cartridge called also Mega-SRAM that only contains SRAM): Bits 0 ... this is Hmm, looking at it, this is what I need then: Royal Blood & Wizardry (SRAM of 8kB): Bits 0~6 = Segment number (0 when SRAM because there is only one segment) Bit 7 = 1 to select the SRAM (writable ...

How to get in contact with 8bits4ever or junsoft? (OPL4 inquiry)

by Bengalack on 29-10-2022, 19:16
Score: 188.43 %, Type: Forum topic , Comments: 4 comments
Junsoft: https://sites.google.com/view/jsfx3/home?authuser=0 emailing ... wrote: Junsoft: https://sites.google.com/view/jsfx3/home?authuser=0 emailing ...

OPL4 - Should I use it in the next game?

by Bengalack on 16-10-2022, 13:30
Score: 187.96 %, Type: Forum topic , Comments: 35 comments
DalSoRi 1/R2.0, MSX-Blaster OPL4, MSX Calamar Wozblaster Enhanced. Now I read that GR8NET also has OPL4 ...

Pletter and licence

by Bengalack on 24-09-2022, 13:08
Score: 186.91 %, Type: Forum topic , Comments: 5 comments
an email to XL2S Entertainment, but no answer). Quote: Pletter v0.5b - XL2S Entertainment 2008 ...

Is there a kind person who could offer a quick test on real hardware?

by Bengalack on 30-08-2022, 20:00
Score: 186.12 %, Type: Forum topic , Comments: 5 comments
I'm making a game (megarom) called Lilly's Saga for MSX2 and I'm in need of testing a **worst case scenario (60Hz)** on various physical MSX2s/MSX2+s. It's been tested in openmsx with all kinds of configurations and runs fine. In ...

Using OR-color, parts of sprite in y-dir is masked away

by Bengalack on 17-08-2022, 18:16
Score: 185.67 %, Type: Forum topic , Comments: 2 comments
https://webmsx.org/?MACHINE=MSX2&ROM=https://drive.google.co... Here we have these 3 16x16 sprites, with a full/filled square, like this: Sprite 0: Color 0x02 "green", no CC-bit Sprite 1: Color 0x04 "blue", no CC-bit Sprite 2: Color 0x08 "red", CC-bit set Sprite 0|2: OR-Color 0x02|0x08 = 0x0A "yellow" ...

Reverse Run-To (debugger)

by Bengalack on 29-04-2022, 10:23
Score: 183.07 %, Type: Forum topic , Comments: 5 comments
the PC for more than 3 or so? This wil avoid push en pops, but will stop on a jr, jp, call, ret etc. ...

openmsx video recording - not precisely 50 and 60 Hz when replayed?

by Bengalack on 25-04-2022, 18:37
Score: 182 %, Type: Forum topic , Comments: 2 comments
I'm using the record feature a lot these days. This, to make sure that some parts of Lilly's Saga is experienced identically in 50Hz and 60Hz. To verify, I've been using a video editor to check the different frequency-recordings against ...

*Save games* on MSX - type: "slot selection"/"File#"

by Bengalack on 21-02-2022, 17:12
Score: 179.66 %, Type: Forum topic , Comments: 4 comments
https://msx.org/forum/msx-talk/development/i-have-finished-it?page=0 (General discussion) ...

How does this "CPU Turbo mode" (5.37 MHz) work?

by Bengalack on 08-02-2022, 18:55
Score: 179.28 %, Type: Forum topic , Comments: 5 comments
I can't seem to find too much information about this mode. There is some info at https://www.msx.org/wiki/Panasonic_FS-A1WSX#CPU_Turbo_mode and at http://map.grauw.nl/resources/msx_io_ports.php#expanded_io and it seems to be available ...
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