Search results
"Early Works on MSX"
Score: 173.27 %,
Type: Forum topic , Comments: 1 comment
I found an album called early works on MSX. It isn't my usual style of music, but I think it could have been done on either an FM-PAC or Yamaha CX5M?
https://www.youtube.com/watch?v=Iy3VJZ0teVw&list=OLAK5uy_nAr...
https://www.youtube.com/watch?v=9kx3KIEsskI&list=OLAK5uy_nAr...
Just found ...
"ENBU" a progressive-genre song, MSX inspired
Score: 150.21 %,
Type: Forum topic , Comments: 1 comment
I was happy to find and listening to
ENBU played live in studio with MSX superimposed graphics
, while looking for MSX related tweets.
Nice to listen! Thanks for Nice to listen! Thanks for sharing.
(Graphics and Music) ...
"Hardy" - My fourth (and final song for a while)
Score: 167.56 %,
Type: Forum topic , Comments: 10 comments
So ok. I have now finally finished my fourth song for the PSG. I call it HARDY.
Previously I have played around some with hardware envelopes but mostly to create interesting bass sounds. This time I wanted to explore if it was possible to use HW for ...
(wiki) MuSICA info/macro language reference
Score: 148.65 %,
Type: Forum topic , Comments: 3 comments
/[n] : Repeat last sequence [n] times (0-255)
@[n] : Set instrument to [n] (0-99)
o[n] : Set octave to [n] (1-8)
l[n] : Set note length to 1/[n] (1-64)
v[n] : Set volume to [n] (0 ... [x] to [n] (0-15)
[n] : Rest period after each rhythm "beat" (1/[n])
_Other macros_ ...
.AY and .VGM music played at 100% speed?
Score: 166.92 %,
Type: Forum topic , Comments: 2 comments
Hello!
For playing .AY and .VGM musics at 100% speed it is necessary R800, or the 8mhz of Zemmix Neo makes the same result?
Thanks!
For .VGM music you do not For .VGM music you do not need a turbo CPU, since it is an I/O log format. You ...
06:30 reworks
Score: 155.55 %,
Type: Forum topic , Comments: 6 comments
Hey y'all,
For those who like housy stuff made on an msx computer:
LINK
Made using trusty old moonblaster 2.1, recorded and mixed every channel seperately.
Part of a remix collection.
NJOY :)
Me instantly bought the ...
640 x 400, 8 colors dithering ?
Score: 145.75 %,
Type: Forum topic , Comments: 5 comments
Hi, lately I was looking at PC8801 game's graphics particularly advenure games. I was amazed by the way the designers used dithering to expand the 8 base colors palette (in 640x200). For example, "JESUS 2" has among the best gfx and they ...
[v9990] palette split
Score: 173.55 %,
Type: Forum topic , Comments: 11 comments
over full screen width (using PRY0 & PRY1), if that works it could be interesting after all indeed! ... for myself on my TMTLogic GFX-nine.
I need to set up priority to layer A from y=0 to y=164, ... reset to layer A full priority, i.e. PRY=0 in R#27? Or does de vdp simply ignore the register update ...
A newbie question about sprites
Score: 155.28 %,
Type: Forum topic , Comments: 1 comment
Hey there everyone,
I'm trying to learn how to use sprites in BASIC. How do I make more than one sprite and separate them? Using DATA only seems to make it so that I can only use one sprite at a time. It's been gnawing at me now for some ...
A question about using Trilotracker to generate a real kss or vgm file
Score: 160.52 %,
Type: Forum topic , Comments: 13 comments
I'm an uncommon MSXfan which is from China.Now I'm developing a MSX2-Like Pixel game on PC using SCC soundfont.About half a year ago I began to use trilotracker to make some SCC Musics,and now I had made 7 songs which 5 of them are for the ...
