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Why are the DAC and ARG not 8 bytes?
Score: 183.13 %,
Type: Forum topic , Comments: 30 comments
floating point 1.0 in MBASIC it is stored as 00H,00H,00H,00H,000H,00H,00H,81H
And in MSX-BASIC ... point 4 bytes.
For example double floating point 1.0 in MBASIC it is stored ... 1000000+0.0000001
1000000.0000001
print 1000000+0.00000001
1000000
OK
WORP3 wrote:
Everything above ...
MSX Mascot?
Score: 184.38 %,
Type: Forum topic , Comments: 26 comments
Just a general thought/question, did the MSX had at any given time a mascot of some kind?
Not AFAIK, but some gaming Not AFAIK, but some gaming companies did, like konami that used penguins a lot.
A ultrasaurus? A ultrasaurus?
...
Using MSX DOS in a higher lines/screen mode?
Score: 177.33 %,
Type: Forum topic , Comments: 11 comments
Just wondering if someone ever came across a simple tool to put MSX DOS in a screen 0 mode using ... 0xF3B9 to 26 and VDP(10) to 128 will make it work.
Hope there is some program out there to switch ... should be fast to done by setting 0xF3B1 to 26, set the bit 7 of register 9 and initialize the VRAM ...
Did Konami really used the intro of Madonna?
Score: 165.16 %,
Type: Forum topic , Comments: 5 comments
Listening to this Madonna number, I can only think about the usas msx game LOL! Did they really used the intro or is it just coincident?
And this disc, if I remember And this disc, if I remember , go on 27 May 1983 , another coincident ...
New remake of the Metal Gear Solid intro !
Score: 156.61 %,
Type: Forum topic , Comments: 3 comments
Probably something you all like to see, a remake of the Metal Gear Solid intro demo
New Metal Gear Solid intro demo
Have fun.
Simply wonderful!!
Many Simply wonderful!!
Many thanks, Worp3.
I don't ...
Maximum trasfer speed beteen the cpu and vdp?
Score: 153.56 %,
Type: Forum topic , Comments: 10 comments
here: http://karoshi.auic.es/index.php/topic,668.0.html
msx2: you can do outi or otir msx2: ... http://karoshi.auic.es/index.php/topic,668.0.html
Thanks, i will take a look at it.
If you can transfer around 1.5KB per blanking, how ...
Why uses Yamaha octal register numbers inside the AY-3-8910 datasheet ?
Score: 143.31 %,
Type: Forum topic , Comments: 4 comments
decoding, but in the description the register numbers are numbered from R0 to R7 and R10 to R17 without ... inside the chip, so it makes more sense using octal representation over (hexa)decimal:
0 000 => 0 0 instead 00 / 00
0 001 => 0 1 instead 01 / 01
0 010 => 0 2 instead 02 / 02
0 011 => 0 3 ...
Is ViewMSX.exe really infected ?
Score: 138.65 %,
Type: Forum topic , Comments: 8 comments
, and still it seems ok. It is version 0.06.
Virusscanners sometimes find Virusscanners ...
The new WORP3 website is online.
Score: 138.05 %,
Type: Forum topic , Comments: 3 comments
Finally I've taken the time to reprogram our exciting WORP3 site and given it a new look. This site is more user friendly and a lot better to maintain. Also I've added a front page that incorporates some nice stuff that the old site ...
Does someone of you know ?
Score: 133.75 %,
Type: Forum topic , Comments: 8 comments
Sound Canvas : http://www.youtube.com/watch?v=Os5p0HjfFBM
And same things with GENOCIDE 1 : ...
