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MIF package v2.1
Score: 113.31 %,
Type: Forum topic , Comments: 32 comments
The main new additions to v2.0 are:
Screen 2 & 3 support.
Improved error diffusion ... http://www.msx.org/download/download/2013/12/mifui2.1.zip
Let me know if that works.
Thanks
It's simple and useful Thanks
It's ... ones).
For a .SC2 file, it's:
10 SCREEN 2
20 COLOR ,,0
30 VDP(9)=VDP(9)OR&H20
40 ...
Basic course for newbies
Score: 114.21 %,
Type: Forum topic , Comments: 101 comments
for the joystick and cursor keys.
new
10 print stick(0):goto10 Push the cursor keys. To stop this push ... 10
Try giving in a few numbers ranging between 0 and 50.
To stop this push the ctrl and stop ... SCREEN0:COLOR15,0,0
110 D=STICK(0):'keyboard
120 IF D=1 THEN A$="up"
130 IF D=5 THEN ...
Write data to the megaflashrom
Score: 113.36 %,
Type: Forum topic , Comments: 9 comments
#55
FLASH_CMD_AUTOSELECT equ #90
FLASH_CMD_WRITE equ #A0
FLASH_CMD_CHIP_ERASE equ #10
FLASH_CMD_BLOCK_ERASE equ #30
FLASH_CMD_RESET equ #F0 ... offset value.
You can, of course, set the offset to 0, access the bank you want and then restore ...
Make a LINE BOX in ASSEMBLER
Score: 113.23 %,
Type: Forum topic , Comments: 4 comments
.equ $0fcb3
gypos .equ $0fcb5
chgmod .equ $005F
setatr ...
; RST $30
.db 0
.dw 05912h
bios_lineboxpaint .equ $058C1 ; BOX PAINT
bios_linebox ... .equ $0fcb3
gypos .equ $0fcb5
grpacx: .equ $Fcb7
grpacy: .equ $FCb9
chgmod ...
192KB VRAM HMMV routine
Score: 113.18 %,
Type: Forum topic , Comments: 21 comments
coord=512 or Y=0 again)
I made the VRAM expansion I made the VRAM expansion about 20 years ago. I think Y start at 0 again.
I used this program to test it:
FWIW: FastCopy 3 ... behaves like the real machine:
10 DEFINT A-Z
20 SCREEN 8:COLOR 15,0,0:CLS
30 REM VDP(9)=VDP(9) OR ...
removing border in bitmap modes.
Score: 113.11 %,
Type: Forum topic , Comments: 13 comments
Overscan mode on Ratiofix! v1.X by KdL (2013.10.26)
; ---------------------------------------------------- ... ----------------------------------------------------
VARS:
.db 0 ; loader stat (0=asm code ok, 1=image ok)
.db 0 ; video mode (0=ntsc, 2=pal)
START:
DI
IN A,($AA) ; check for the space key
AND $F0
ADD ...
New EXTENDED BASIC version 1.1 available for download
Score: 113.12 %,
Type: Forum topic , Comments: 16 comments
SYS(n) address as DEFUSR=n:A=USR(0)
Soon, it will be publisher on the my web site GameCast Ent. ...
MSX-BASIC & files
Score: 113.63 %,
Type: Forum topic , Comments: 4 comments
to move on memory easily if you are not very careful.
- Minimum requirements: MSX-BASIC 2.0 & disk ... & save
30 OPENN$AS1:SZ=LOF(1):CLOSE ' Get size
40 I=0:C=0:AD=0 ' Reserve memory for rest ... AD=VARPTR(D(0))' Get file start address
80 FOR I=0 TO SZ ' Convert to UPPER CASE
90 C=PEEK(AD+I):IF C>96 ...
Only one charset in screen2 ?
Score: 113.65 %,
Type: Forum topic , Comments: 30 comments
hello,
I read here : http://www.mccw.hetlab.tk/91/msx1demos1/en.html that ( for screen ...
I read here : http://www.mccw.hetlab.tk/91/msx1demos1/en.html that ( for screen 2 ) " By ... wrote:
hello,
I read here : http://www.mccw.hetlab.tk/91/msx1demos1/en.html that ( ...
Manage an extensive basic and put a CALL LOADGAME (1)
Score: 113.01 %,
Type: Forum topic , Comments: 0 comments
Hello Guys,
Manage an extensive basic and put a CALL LOADGAME (1) form basic
I would like put on the new exteded basic a new command as
CALL LOADGAME(1) in mode that it to load in RAM a basic-list
This LIST BASIC it must to be on source ...
