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SymbOS ASM-Developer kit 1.0
Score: 177.76 %,
Type: Forum topic , Comments: 19 comments
10,13,"$"
.TxtBuffer: db 255,0 ; Must have length of 258 bytes
ds 256
Main_Routine: ... ASM-Developer kit 1.0 !
This package includes all you need to know about SymbOS development in a much more ...
ld de,.TxtBuffer+2
ld l,a
ld h,0
add hl,de
ld ...
Modern BASIC stuff by NYYRIKKI
Score: 175.54 %,
Type: Forum topic , Comments: 57 comments
until I get loading and saving to work :)
S0urceror wrote:
I see you
S0urceror wrote: ... perspective SymbOS 3.1 will be much more memory efficient compared to SymbOS 3.0. Naturally I've also ...
DOOM on SCREEN 12!
Score: 175.32 %,
Type: Forum topic , Comments: 44 comments
Impressive. Was it ported from TI-83 calculator?
EDIT: found this video:
https://youtu.be/nduMTX86Zl0 ... it on my CPC:
https://www.youtube.com/watch?v=AL3d7LqM0lY
I did some optimizations, but only ... about any Great work! What about any sound effects, are those impossible to add?
Doom 1.0 ...
VDP... and some really deep stuff. :)
Score: 174.68 %,
Type: Forum topic , Comments: 13 comments
control the individual bits by using keys 0-3 and see easily how it is done. Instead of being impressive, ... that results either B or 0. On VDP we can't do "IF A AND 1 THEN R=B ELSE R=0" approach because these are areas and VDP does not have "IF". This is why we do AND A(0) against all bits of B. Result ...
Combine SC5 & SCA picture
Score: 174.13 %,
Type: Forum topic , Comments: 5 comments
P(31):COLOR 15,0,0
20 SCREEN 11:SET PAGE 1,1:CLS
30 BLOAD"ANIMALS.SCA",S
40 SCREEN 5
50 BLOAD"POOH.SC5",S:COLOR=RESTORE
60 FOR I=0 TO 31:P(I)=VPEEK(I+&H7680):NEXT ' SAVE SC5 PALETTE
70 COPY (1,0)-(255,211) TO (0,0),2
80 A=POINT(0,0) ' WAIT
90 VDP(0)=10:POKE &HFCAF,7 ' SCREEN 7, NO CLS
100 FOR I=1 TO ...
PSG music to FM
Score: 168.31 %,
Type: Forum topic , Comments: 3 comments
I needed a small size routine to convert PSG frequencies to MSX-MUSIC, but I couldn't find any ready made. After some iterations I came up with this horrific piece of assembly nightmare... I wanted to share it, because I must say I feel pretty ...
Looking for working assembler to compile SymbOS app.
Score: 162.2 %,
Type: Forum topic , Comments: 15 comments
test db 0
000011 1008 00 test2 db 0
000013 1009 02 00 dw relocate_count
000014 ... the com file
INCLUDE "src/Cmd-NsLookUp-head.asm"
sjasmplus v1.16.0 is sjasmplus v1.16.0 is out:
https://github.com/z00m128/sjasmplus/releases/tag/v1.16.0
(get also the full ...
TLX compiler 3.0
Score: 158.39 %,
Type: Forum topic , Comments: 17 comments
it down... It was TLX compiler 3.0 by Siropyon that he was using. The name TLX I believe comes from ASCII ... like:
begin COLORP(0);
SCREEN(5,3,1);COLOR(15,12,11);CLS;
PALETTE;BACK;GOODS;
X:=100;Y:=100;Z:=100;W:=0;
DX:=3;DY:=3;DZ:=0;
repeat BALL;STOPPER;sense;
X:=X+DX;Y:=Y+DY;DZ:=DZ+2;Z:=Z-DZ;
if Z lt 0 ...
"Tilattiin tuoppi" ported to MSX
Score: 165.32 %,
Type: Forum topic , Comments: 9 comments
DEFINTA-Z:DIMD(20):FORI=0TO20:READD(I):NEXT:DEFUSR=VARPTR(D(0)):I=USR(0):DATA-20493,24399,4951,2054,27234,10556,10424,4345,31994,-30797,-30905,-32633,16007,-28921,-21549,-19590,8313,3298,1278,-8928,-10472
This is direct execute link for lazy penguins
Tip: You can get a MSX-DOS Tip: You can get a MSX-DOS version if you replace the last I=USR(0) with COPY D TO "TTUOPPI.COM" ...
CALL handler on page 3
Score: 151.8 %,
Type: Forum topic , Comments: 5 comments
AND 15
LD E,A
RLCA
RLCA
RLCA
RLCA
OR E
AND 60
LD D,0
LD E,A
LD HL,#FCCC
ADD HL,DE
SET ... on.
There are also roms with the There are also roms with the header on page 0 ... on page 0.
(Development) ...
