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SymbOS ASM-Developer kit 1.0

by NYYRIKKI on 31-10-2021, 22:49
Score: 177.76 %, Type: Forum topic , Comments: 19 comments
10,13,"$" .TxtBuffer: db 255,0 ; Must have length of 258 bytes ds 256 Main_Routine: ... ASM-Developer kit 1.0 ! This package includes all you need to know about SymbOS development in a much more ... ld de,.TxtBuffer+2 ld l,a ld h,0 add hl,de ld ...

Modern BASIC stuff by NYYRIKKI

by NYYRIKKI on 05-10-2021, 16:52
Score: 175.54 %, Type: Forum topic , Comments: 57 comments
until I get loading and saving to work :) S0urceror wrote: I see you S0urceror wrote: ... perspective SymbOS 3.1 will be much more memory efficient compared to SymbOS 3.0. Naturally I've also ...

DOOM on SCREEN 12!

by NYYRIKKI on 22-09-2021, 22:02
Score: 175.32 %, Type: Forum topic , Comments: 44 comments
Impressive. Was it ported from TI-83 calculator? EDIT: found this video: https://youtu.be/nduMTX86Zl0 ... it on my CPC: https://www.youtube.com/watch?v=AL3d7LqM0lY I did some optimizations, but only ... about any Great work! What about any sound effects, are those impossible to add? Doom 1.0 ...

VDP... and some really deep stuff. :)

by NYYRIKKI on 13-09-2021, 03:52
Score: 174.68 %, Type: Forum topic , Comments: 13 comments
control the individual bits by using keys 0-3 and see easily how it is done. Instead of being impressive, ... that results either B or 0. On VDP we can't do "IF A AND 1 THEN R=B ELSE R=0" approach because these are areas and VDP does not have "IF". This is why we do AND A(0) against all bits of B. Result ...

Combine SC5 & SCA picture

by NYYRIKKI on 15-08-2021, 23:48
Score: 174.13 %, Type: Forum topic , Comments: 5 comments
P(31):COLOR 15,0,0 20 SCREEN 11:SET PAGE 1,1:CLS 30 BLOAD"ANIMALS.SCA",S 40 SCREEN 5 50 BLOAD"POOH.SC5",S:COLOR=RESTORE 60 FOR I=0 TO 31:P(I)=VPEEK(I+&H7680):NEXT ' SAVE SC5 PALETTE 70 COPY (1,0)-(255,211) TO (0,0),2 80 A=POINT(0,0) ' WAIT 90 VDP(0)=10:POKE &HFCAF,7 ' SCREEN 7, NO CLS 100 FOR I=1 TO ...

PSG music to FM

by NYYRIKKI on 17-01-2021, 18:44
Score: 168.31 %, Type: Forum topic , Comments: 3 comments
I needed a small size routine to convert PSG frequencies to MSX-MUSIC, but I couldn't find any ready made. After some iterations I came up with this horrific piece of assembly nightmare... I wanted to share it, because I must say I feel pretty ...

Looking for working assembler to compile SymbOS app.

by NYYRIKKI on 21-03-2020, 15:24
Score: 162.2 %, Type: Forum topic , Comments: 15 comments
test db 0 000011 1008 00 test2 db 0 000013 1009 02 00 dw relocate_count 000014 ... the com file INCLUDE "src/Cmd-NsLookUp-head.asm" sjasmplus v1.16.0 is sjasmplus v1.16.0 is out: https://github.com/z00m128/sjasmplus/releases/tag/v1.16.0 (get also the full ...

TLX compiler 3.0

by NYYRIKKI on 22-09-2019, 11:41
Score: 158.39 %, Type: Forum topic , Comments: 17 comments
it down... It was TLX compiler 3.0 by Siropyon that he was using. The name TLX I believe comes from ASCII ... like: begin COLORP(0); SCREEN(5,3,1);COLOR(15,12,11);CLS; PALETTE;BACK;GOODS; X:=100;Y:=100;Z:=100;W:=0; DX:=3;DY:=3;DZ:=0; repeat BALL;STOPPER;sense; X:=X+DX;Y:=Y+DY;DZ:=DZ+2;Z:=Z-DZ; if Z lt 0 ...

"Tilattiin tuoppi" ported to MSX

by NYYRIKKI on 30-07-2019, 22:30
Score: 165.32 %, Type: Forum topic , Comments: 9 comments
DEFINTA-Z:DIMD(20):FORI=0TO20:READD(I):NEXT:DEFUSR=VARPTR(D(0)):I=USR(0):DATA-20493,24399,4951,2054,27234,10556,10424,4345,31994,-30797,-30905,-32633,16007,-28921,-21549,-19590,8313,3298,1278,-8928,-10472 This is direct execute link for lazy penguins Tip: You can get a MSX-DOS Tip: You can get a MSX-DOS version if you replace the last I=USR(0) with COPY D TO "TTUOPPI.COM" ...

CALL handler on page 3

by NYYRIKKI on 16-08-2018, 13:16
Score: 151.8 %, Type: Forum topic , Comments: 5 comments
AND 15 LD E,A RLCA RLCA RLCA RLCA OR E AND 60 LD D,0 LD E,A LD HL,#FCCC ADD HL,DE SET ... on. There are also roms with the There are also roms with the header on page 0 ... on page 0. (Development) ...
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