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Freescape

by mohai on 25-01-2023, 19:17
Score: 173.37 %, Type: Forum topic , Comments: 47 comments
a while ago: https://msx.org/forum/msx-talk/development/3d-rasterisation?page=0 Thank you ... Here's a link with more information on Freescape: https://en.wikipedia.org/wiki/Freescape I have ... with different psg... https://youtu.be/M2WpRzW1OU0 More info here: ...

RTC Block 3

by aoineko on 23-01-2023, 20:28
Score: 172.79 %, Type: Forum topic , Comments: 10 comments
Hi all, MSX2 Real Time Clock have in Block 3 a register 0 described as: Data type (0~15): 0 = Title; 1 = Password; 2 = Prompt; 3 to 15 = Undefined as of 02/05/1986 Questions: - What ... snippet: NOVAXIS clock-chip memory layout: Block 2 nibble | B3 | B2 | B1 | B0 ...

C+ASM MSX dev Workshop (In Portuguese)

by DamnedAngel on 22-01-2023, 21:45
Score: 172.96 %, Type: Forum topic , Comments: 4 comments
series are: Session 0 : Development Environment Setup Session 1 : Using Project Templates ...

Clockchip and timing

by Accumulator on 21-01-2023, 23:52
Score: 172.82 %, Type: Forum topic , Comments: 7 comments
(&H99),a LD A,15 OR 128 OUT (&H99),A LD HL,0 ... RET RESULT: DEFW 0 CPU: DEFB 0 ...... Something like this. The Higher the amount ... again. Putting R in HL, Checking R for 0 and increase H. I have not tested this approach, but in my ...

Incbin?

by Chilly Willy on 20-01-2023, 01:04
Score: 172.66 %, Type: Forum topic , Comments: 7 comments
Is there a way to incbin to a certain memory address or do you give it a pointer than move it later. I am thinking org $9000 Incbin "blah.rom" or a pointer such as: jack: incbin "blah.rom" Then manipulate jack ...

ZX0 compressor using non-standard decompressors

by albs_br on 19-01-2023, 16:52
Score: 172.61 %, Type: Forum topic , Comments: 6 comments
https://www.msx.org/forum/msx-talk/development/pletter-or-ot... ). The issue here is that the ZX0 standard decoder works just fine, but the other 3 ... https://github.com/albs-br/msx-tests/blob/master/zx0_compres... It makes sense, as the original code uses some JP and calls which relies on absolute ... it possible to INCLUDE code on RAM, so the assembler calculates the address on RAM (above 0 ...

Can we trust BIOS routine registers usage?

by aoineko on 18-01-2023, 21:47
Score: 172.6 %, Type: Forum topic , Comments: 6 comments
Hi everyone, The documentations that describe the BIOS functions often list the registers that each function modifies (and that the calling code must save if it doesn't want to lose the values). C compilers like SDCC assume that all assembler ...

BASIC-Kun/XBASIC - wait for VBLANK

by skumlerud on 15-01-2023, 21:58
Score: 172.48 %, Type: Forum topic , Comments: 2 comments
What would be the correct way to wait for VBLANK in BASIC-Kun? I'm working on a simple game in BASIC-Kun, and need to update the screen ASAP when VBLANK occurs. Currently I'm doing it like this before updating the screen. 10 TIME=0 20 IF TIME=0 GOTO 20 This works so far, but I'm ...

BASIC - how to allocate memory for asm/data?

by skumlerud on 15-01-2023, 21:59
Score: 172.53 %, Type: Forum topic , Comments: 5 comments
the parameter passing, and I am using CLEAR to allocate some memory between MEMTOP and 0xf1c9. However, what I ... for data and assembler routines, then I would set MEMTOP to 0xf1c9-0x1400=0xddc9, right? But how do I know if this "eats" into BASIC/XBASIC RAM? Another thing - on my SVI738 with MSX2+ ROMs MEMTOP is at 58656/0 ...

Scriptile development thread

by wolf_ on 14-01-2023, 08:29
Score: 172.61 %, Type: Forum topic , Comments: 13 comments
vdp;changes 1 2 3 4\.npf 7 0 7\.n{p\.n0 0 0\.n3 1 0\.n5 2 0\.n7 4 0\.n7 6 2\.n7 7 5\.n\.n1 1 1\.n3 3 3\.n5 5 5\.n7 7 7\.n\.n0 0 3\.n0 0 6\.n1 1 7\.n2 2 7\.n}@@graphics##class tile;tiles 64 16 16 2 2;changes 2 3 4\.nseed 666 ' <- choose your wood grain here!\.n\.ntile 32\.n<16\.nnoise 0 15\.nblur ...
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