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blueMSX live 0.2.0
Score: 169.84 %,
Type: Forum topic , Comments: 28 comments
version to 1.0.
Link to emulator: live.bluemsx.com
does it still have the same does ... on MSX2 lately and totally missed that sprites were corrupt on MSX1) I pushed the new version (0 ... it to me.
Also fixed some other small bugs. New version 0.3.0 (getting closer to 1.0 )
Cool ...
help understanding horizontal scroll
Score: 166.43 %,
Type: Forum topic , Comments: 19 comments
Assume with hscroll = 0, the following pixels are rendered (I assume):
b b b b b b b b 0 1 2 3 4 5 ... on the scan line.
so first question: With hscroll = 1 how are the pixels 0-7 mapped (e.g.):
b b b b b b b 0 1 2 3 4 5 6 7 x x x x x x x x
or
b b b b b b b b b b b b b b b 0 1 2 3 4 5 6 7 x ...
blueMSX 2.8.3 beta
Score: 134.61 %,
Type: Forum topic , Comments: 16 comments
frame 0). I also had issues with smoothscrolling patterns, they flicker.
with IBM PC monitor at 60Hz ... factor is not exactly 2.0 or 3.0 ...
I feel like convincing that bilinear zoom is the right thing? ...
Funny quote
Score: 130.64 %,
Type: Forum topic , Comments: 1 comment
There is a quite funny quote in the book Retro Gamings Hack , page 193:
openMSX ( http://openmsx.sourceforge.net ) "the MSX emulator that aims for perfection" (their tagline is brilliant - I guess the other MSX emulators out ...
Emulator or not :)
Score: 129.09 %,
Type: Forum topic , Comments: 1 comment
Got a link to this quite interesting computer posted on the blueMSX forum today: http://aleste520.narod.ru/html/english.html
Its a quite interesting computer I must say. A CPC running MSX-DOS and VDP emulation :)
Seems, that they extended ...
MSXDEV'06 database for blueMSX and openMSX
Score: 128.69 %,
Type: Forum topic , Comments: 7 comments
anything that is wrong, feel free to update the database :)
Monsterhunter works, night city (en) still ziltch.
thanx fo Monsterhunter works, night city (en) still ziltch.
thanx for the effort ...
Game Reader support in all emulators??
Score: 133.54 %,
Type: Forum topic , Comments: 97 comments
Just wanted to move the discussion about Game Reader support to its own little place. Here is what's been said so far:
By Samor on September 05 2006, 02:04
well, I also use emulators more than the real machine, allthough one of them is an ...
Need help/ideas to solve parallax intro bug in openMSX and blueMSX
Score: 127.9 %,
Type: Forum topic , Comments: 7 comments
is that the intro expects to read the value 0x20 from SR2 once per scan line (0x20 is the HBLANK status bit) ... lenght in screen 0 = 67 z80 cycles
HBLANK length other screen modes = 52 z80 cycles
So the reson ...
