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JEmu2 SCC-Konami music player with enhanced sound

by erikd on 13-02-2015, 22:18
Score: 160.37 %, Type: Forum topic , Comments: 25 comments
sound settings pop up when starting it and also this: $ sh jemu2.sh JEmu2 v5.0 Running stand-alone ... at java.lang.Runtime.loadLibrary0(Runtime.java:849) at java.lang.System.loadLibrary(System.java:1088) at org.lwjgl.Sys$1.run(Sys.java:72) ... at net.movegaga.jemu2.driver.msx.MSX.(MSX.java:144) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Class.java:191) ...

Enhanced Nemesis 3 test version

by erikd on 17-01-2015, 21:19
Score: 156.31 %, Type: Forum topic , Comments: 41 comments
the details of the smooth scroll? What addresses you look etc. For Nemesis 3, I look at 0xe362 to get ... be to detect when a row is actually being scrolled and sync the pixel-scroll to that (as address 0 ...

Emulation that enhances the originals

by erikd on 11-01-2015, 19:52
Score: 156.16 %, Type: Forum topic , Comments: 49 comments
scc->phase[i] = ((scc->count[i] >> (GETA_BITS)) + scc->offset[i]) & 0 ... that the sinc-functions take on the value '1' at exactly one of the sample points and '0' on all other ...

JEmu2/MSX version 4.0 released

by erikd on 03-03-2007, 21:31
Score: 137.21 %, Type: Forum topic , Comments: 25 comments
hint: peek 0xe061 Sounds really nice, I'll bring it up on #openmsx (freenode) If ... Debian/GNU Linux (testing) 2.6.18-3-686, 1MHz P3/512MB/nVidia gForce 6200, Sun Java 5.0 WebStart 1MHz? ...

JEmu2 v3.8 released

by erikd on 21-09-2006, 18:42
Score: 136.75 %, Type: Forum topic , Comments: 4 comments
New in this release: * Improved the look of VirtuArcade (added marquee graphics). * Improved the MSX driver's compatibility (fixes in command engine and mappers, screen adjust register emulation). * Added support for MSX-Music and SCC+ ...

JEmu2 v3.7

by erikd on 27-08-2006, 00:24
Score: 136.52 %, Type: Forum topic , Comments: 0 comments
On the MSX side, this version adds state saving. Use F6 to save, F7 to load. I just finished Metal Gear 2 for the first time, using the new state saving function, which was a fun way to test this new function :-) Another cool (non MSX related) ...

JEmu2 v3.5 pre-release

by erikd on 13-08-2006, 13:22
Score: 136.49 %, Type: Forum topic , Comments: 13 comments
Hi All, I've done a private beta release of JEmu2 v3.5 for which I plan to do a full release this weekend. A beta release because I didn't yet test everything (a lot has changed internally). What I did however test was MSX with SCC. ...

JEmu2/MSX2 version 3.2 released

by erikd on 02-08-2006, 19:44
Score: 136.4 %, Type: Forum topic , Comments: 3 comments
I managed to improve the JEmu2 MSX2 driver's compatibility and added a few more games. You can find it here: www.gagaplay.com/jemu2 The applets are not updated yet, so you will need to run it through Java Web Start, which is the version ...

Some MSX video timing questions

by erikd on 04-05-2006, 15:31
Score: 136.22 %, Type: Forum topic , Comments: 11 comments
display lines (so not line 0 and 313, but line 40 and 232 or 252) * HBLANK timing bits get reset/set ... Thanks for that. I just found an important little bug regarding bit 7 of status register 0 (VBLANK IRQ ...

Question about emulating MSX2 sprites

by erikd on 26-02-2006, 21:34
Score: 136.08 %, Type: Forum topic , Comments: 3 comments
I hope there are some MSX emulator authors reading this :-) As you can see in the latest version of JEmu2, the sprite colours of Konami MSX2 games are not correct yet. The konami msx2 games' sprites seem to have more colours on the real thing ...
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