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NMS8245 MODIFIED WITH MFRSCCSD512K ON SLOT 1; EXPANDED SLOT2 WITH FMPAC AND MUSIC MODULE
Score: 148.58 %,
Type: Forum topic , Comments: 3 comments
is now in slot 2-0 (as that's the first free slot now))
Type command: ext Philips_NMS_1205 ... machine.
So, the one in slot 0 is the BASIC/BIOS ROM. In your config replace the sha1 value of the one ... for slot 0.
The same for the subROM in slot 3-0: put your own subrom dump's sha1sum in a sha1 tag ...
MSX1 with FloppyDrive & OPENMSX
Score: 143.49 %,
Type: Forum topic , Comments: 6 comments
I was looking for a natural born MSX1 with Floppy drive to use with OPENMSX and OpenMSXLauncher.
I prefer not to use openmsx machine editor due to my low knowledge of MSX Hardware structure and OpenMSx console.
I found the NATIONAL Cf-3300
I ...
openMSXturbo_Enanched
Score: 141.89 %,
Type: Forum topic , Comments: 6 comments
I've tried to find all the parts needed to run this machine....
And finally ... it starts.
WOW
I run Unknownk Reality on HDD and the it says:
2048 RAM
256K Sample
Yeahhhh !! What a wonderful machine !!!
Pheraps wothout using the ...
x-tazy on openMSX
Score: 137.5 %,
Type: Forum topic , Comments: 2 comments
I saw the video of X-Tazy on youtube.
I'm trying to try it on openMSX but... audio doesn't work!!
I know it's moonsound, so i'm looking for the right EXT to load.
Where is a list of the EXT you can load into OpenMSX?
Open is ...
How to start OpenMSX for HD use
Score: 147.28 %,
Type: Forum topic , Comments: 8 comments
rectangle osd_icons -scaled true -alpha 0 -z 1"
(in namespace eval "::load_icons" script ...
"osd create rectangle main_menu_pop_up_button -z 0 -x 0 -y 0 -w 35 -h 16 -rgba $default_bg_color ... tweaking
variable default_bg_color "0x7090aae8 0xa0c0dde8 0x90b0cce8 0xc0e0f..."
(file ...
LASERDISC Launcher for OpenMSX
Score: 135.99 %,
Type: Forum topic , Comments: 51 comments
http://www.daphne-emu.com
As for version I used the official: 0.8.0 back there.
Hi Gradius2,
1) There ... and compressed all files myself.
9) Some ogg seek improvements were made in 0.8.2 -- there were some bugs ...
color 0,0,0
_LD
And got error (not only in Badlands):
I'm so sorry ...
