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Score: 125.84 %,
Type: Forum topic , Comments: 7 comments
a,(hl)
or a
ret z ; not found
ld h,#c0
ld l,a
found:
; now hl ... address
org #d000
pointerlist:
ds 41,0 ; 41 bytes, all zero
db 1 ; byte 42 points to index 1
ds 13,0 ; bytes 43 up to and including 54 are zero again
db 2 ; byte 55 points ...
sjasm 0.42 and structs
Score: 125.33 %,
Type: Forum topic , Comments: 7 comments
an array of 24 structs to store enemies data.
I defined a map area starting from 0xc000 for all RAM data with this code:
[...] ; <-- rom code and data here in the 0x4000-0x7FFF range
map 0xc000
; ... struct declared
struct enemy_data
y db 0
x dw 0
status db 0
ends
; actual enemy data - at least ...
Colossal Cave Adventure on msx
Score: 124.71 %,
Type: Forum topic , Comments: 7 comments
https://sites.google.com/site/devmsx/msx-port-of-colossal-ca...
Now at the same link, there Now at the same link, there is also the walkthrough of this ancient text adventure
An error has occurred
We are An error has occurred ...
how to connect a panasonic a1gt to a vga monitor
Score: 128.92 %,
Type: Forum topic , Comments: 28 comments
a close to 0 input lag (2ms) in certain mode (vga only). ...
Bios entry 0xF3B7 and PGT address for screen 0 at 80 columns
Score: 123.42 %,
Type: Forum topic , Comments: 2 comments
The bios stores the Pattern generator table for screen 0 at 0xF3B7 (TXTCGP).
By debugging, it seems that when the screen is in text mode at 80 columns, the PGT starts to 0x1000 but the value at F3B7 stays 0x0800. Is there an explanation for this mismatch?
Is the PGT address stored elsewhere when ...
8253 timer on msxTR (in r800 mode)
Score: 123.17 %,
Type: Forum topic , Comments: 15 comments
?
If not, could it be configured with a resolution of a fraction of 0.125ms and polled ... (sample_address_wave_2),HL
;carry = 0
8 ld bc,(sample_end_address_wave_2)
2 sbc hl,bc ;bc = end address of wav
2 jr ... wraps
1 add hl,de ;de' = fixpoint speed low
1 exx
1 adc hl,de ;de = fixpoint speed hi
;carry = 0 ...
Lock'n chase MSX - wip by bfggamepassion
Score: 121.29 %,
Type: Forum topic , Comments: 2 comments
http://www.youtube.com/watch?v=vnLWIzGZDsw&list=UUMUvAvf9UMd...
That's nice of him to port That's nice of him to port his ColecoVision game to MSX too. =)
I'd add a titlescreen instead of the common player/skill ...
msx vaporware - true or false ?
Score: 121.51 %,
Type: Forum topic , Comments: 231 comments
http://www.youtube.com/watch?v=-EpF9dwWwos&autoplay=1&rel=0&...
ARTRAG wrote:
fake or
ARTRAG wrote:
fake or not...
http://www.youtube.com/watch?v=w0o_d0kknYM&feature=youtu.be
nice demo. this wip uses pure screen 2 mode or some kind of hybrid?
two banks ... all, what is relevant is that the sum of the two subsets of tiles (phase 0 and 4 in bank 0 and phase 2 ...
msx international
Score: 119.19 %,
Type: Forum topic , Comments: 3 comments
This company is using the msx name for very "special" toys...
http://www.msx-international.com/products.php
Even if the thing has something of hilarious, maybe the ...
Doom on z80
Score: 131.07 %,
Type: Forum topic , Comments: 260 comments
https://sites.google.com/site/testmsx/msx2-doom/D%7BSCC%7D.rom?attredirects=0&d=1
Try it on OpenMSX (not in blue, vdp emulation is buggy there) and use space and arrows to see ...
https://sites.google.com/site/testmsx/msx2-doom/maze3d_20110315.rar?attredirects=0&d=1
Rename the M3D.BIN to M3D.ROM, use bulemsx here
Use shift and arrows this time ...
http://www.youtube.com/watch?v=s2EO57BI0SY&feature=watch_response
The author tells of more than 10fps on plain ZX
Cool ! The demo in the beginning ...
