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by ARTRAG on 08-03-2014, 19:15
Score: 125.84 %, Type: Forum topic , Comments: 7 comments
a,(hl) or a ret z ; not found ld h,#c0 ld l,a found: ; now hl ... address org #d000 pointerlist: ds 41,0 ; 41 bytes, all zero db 1 ; byte 42 points to index 1 ds 13,0 ; bytes 43 up to and including 54 are zero again db 2 ; byte 55 points ...

sjasm 0.42 and structs

by ARTRAG on 01-02-2014, 19:04
Score: 125.33 %, Type: Forum topic , Comments: 7 comments
an array of 24 structs to store enemies data. I defined a map area starting from 0xc000 for all RAM data with this code: [...] ; <-- rom code and data here in the 0x4000-0x7FFF range map 0xc000 ; ... struct declared struct enemy_data y db 0 x dw 0 status db 0 ends ; actual enemy data - at least ...

Colossal Cave Adventure on msx

by ARTRAG on 24-11-2013, 14:50
Score: 124.71 %, Type: Forum topic , Comments: 7 comments
https://sites.google.com/site/devmsx/msx-port-of-colossal-ca... Now at the same link, there Now at the same link, there is also the walkthrough of this ancient text adventure An error has occurred We are An error has occurred ...

how to connect a panasonic a1gt to a vga monitor

by ARTRAG on 15-08-2013, 20:53
Score: 128.92 %, Type: Forum topic , Comments: 28 comments
a close to 0 input lag (2ms) in certain mode (vga only). ...

Bios entry 0xF3B7 and PGT address for screen 0 at 80 columns

by ARTRAG on 26-06-2013, 09:29
Score: 123.42 %, Type: Forum topic , Comments: 2 comments
The bios stores the Pattern generator table for screen 0 at 0xF3B7 (TXTCGP). By debugging, it seems that when the screen is in text mode at 80 columns, the PGT starts to 0x1000 but the value at F3B7 stays 0x0800. Is there an explanation for this mismatch? Is the PGT address stored elsewhere when ...

8253 timer on msxTR (in r800 mode)

by ARTRAG on 26-05-2013, 18:09
Score: 123.17 %, Type: Forum topic , Comments: 15 comments
? If not, could it be configured with a resolution of a fraction of 0.125ms and polled ... (sample_address_wave_2),HL ;carry = 0 8 ld bc,(sample_end_address_wave_2) 2 sbc hl,bc ;bc = end address of wav 2 jr ... wraps 1 add hl,de ;de' = fixpoint speed low 1 exx 1 adc hl,de ;de = fixpoint speed hi ;carry = 0 ...

Lock'n chase MSX - wip by bfggamepassion

by ARTRAG on 01-11-2012, 19:17
Score: 121.29 %, Type: Forum topic , Comments: 2 comments
http://www.youtube.com/watch?v=vnLWIzGZDsw&list=UUMUvAvf9UMd... That's nice of him to port That's nice of him to port his ColecoVision game to MSX too. =) I'd add a titlescreen instead of the common player/skill ...

msx vaporware - true or false ?

by ARTRAG on 25-05-2012, 13:19
Score: 121.51 %, Type: Forum topic , Comments: 231 comments
http://www.youtube.com/watch?v=-EpF9dwWwos&autoplay=1&rel=0&... ARTRAG wrote: fake or ARTRAG wrote: fake or not... http://www.youtube.com/watch?v=w0o_d0kknYM&feature=youtu.be nice demo. this wip uses pure screen 2 mode or some kind of hybrid? two banks ... all, what is relevant is that the sum of the two subsets of tiles (phase 0 and 4 in bank 0 and phase 2 ...

msx international

by ARTRAG on 27-03-2012, 23:09
Score: 119.19 %, Type: Forum topic , Comments: 3 comments
This company is using the msx name for very "special" toys...   http://www.msx-international.com/products.php   Even if the thing has something of hilarious, maybe the ...

Doom on z80

by ARTRAG on 29-10-2011, 10:39
Score: 131.07 %, Type: Forum topic , Comments: 260 comments
https://sites.google.com/site/testmsx/msx2-doom/D%7BSCC%7D.rom?attredirects=0&d=1 Try it on OpenMSX (not in blue, vdp emulation is buggy there) and use space and arrows to see ... https://sites.google.com/site/testmsx/msx2-doom/maze3d_20110315.rar?attredirects=0&d=1 Rename the M3D.BIN to M3D.ROM, use bulemsx here Use shift and arrows this time ... http://www.youtube.com/watch?v=s2EO57BI0SY&feature=watch_response The author tells of more than 10fps on plain ZX Cool ! The demo in the beginning ...
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