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how to I upload a game to msx.org ?
Score: 154.57 %,
Type: Forum topic , Comments: 8 comments
hi all !
I made a port of a small strategy game.
I would like to share it.
Can someone at mrc put the game in their database and share it here ?
How does that work ?
Linkiedinkie Linkiedinkie
https://www.msx.org/downloads ...
ayfx sfx does anyone have some sfx lying around ?
Score: 154.08 %,
Type: Forum topic , Comments: 4 comments
Looking for some sfx to use in ayfx...
The ayFXEdit package has tons The ayFXEdit package has tons of them, both standalone sounds or grouped as banks
yeah i went through them yeah i went through them all,
i could use a few more ...
vdp corruption
Score: 153.71 %,
Type: Forum topic , Comments: 43 comments
could be to do with VRAM initial contents (which the emulator always cleanly resets to 0).
For ... the emulator all these patterns are 0 because that’s what VRAM is initialised to, however on the real MSX ... occasions, it is definitely possible:
1. Writing to VRAM with back-to-back outi in screen 0 width 80. ...
How to detect sound chips without Bios
Score: 158.57 %,
Type: Forum topic , Comments: 61 comments
not using Bios at all ingame, and at boot-up I'm overwriting page 0 completely with the game engine, ... of the box.
If by the "easy MSX-AUDIO detection" you are referring to in a,(0C0H) , cp ... can be either 0 or 1 depending entirely on whether the MSX computer’s bus has pull-up resistors (1), ...
can't get AYFX to work
Score: 156.11 %,
Type: Forum topic , Comments: 38 comments
AND 7 OF MIXER ---
ld hl,AYREGS+Mixer
set 7,(hl)
res 6,(hl)
ld c,$a0
ld ... c,$A1
ld hl,AYREGS
.sfxloop:
out ($A0),A
inc a
outi
cp 13
jr ... suggested by AR)
; --- v1.0f Bug fixed (error when using noise)
; --- v1.0 Initial release
; --- ...
Extending screen width by 16 pixels
Score: 152.72 %,
Type: Forum topic , Comments: 5 comments
into 2 parts.
part 1 (in page 1) starting at (0,0) of the total picture
part 2 (in page 2) starting at (16,0) of the total picture
Then every line that the screen builds up:
1) polling for left border, setting r#18 to 0,page 1
2) wait 16 pixels (a few nops)
3) setting r#18 to 16, page 2
doing ...
Picked up an old Project again - Deva
Score: 153.64 %,
Type: Forum topic , Comments: 42 comments
https://drive.google.com/open?id=1CR9a4l0OEd_ZayhvZmucquAzQM...
Or here, from Z80ST: Or here, from Z80ST: http://www.z80st.es/downloads/code/ ...
https://drive.google.com/open?id=1CR9a4l0OEd_ZayhvZmucquAzQM...
Thanks !!!
I love small Thanks !!!
I love small compact code. Looks very ...
(joystick) Looking for Playstation to MSX converter
Score: 125 %,
Type: Forum topic , Comments: 4 comments
hi
Im looking for a playstation to msx converter,
something like this, but then with msx plug instead of usb
http://t0.gstatic.com/images?q=tbn:ANd9GcR4wUxMfZBR1YE12DaFa...
Does ...
Ant0niuutti achieved that by Ant0niuutti achieved that by installing the joymega circuit inside ...
Midi 2 Fmpac Conversion
Score: 131.86 %,
Type: Forum topic , Comments: 29 comments
for mml2msd, look here :
http://www.msx.org/news/software/en/midi-music-msx
you can do most ...
http://www.retrocomputaria.com.br/plus/?p=8015
https://www.youtube.com/watch?v=R6ZLM5IFNw0 (SFG sample)
Regards.
PopolonY2k ...
https://www.youtube.com/watch?v=R6ZLM5IFNw0 (SFG sample)
Regards.
PopolonY2k
Your idea is very nice, please continue ...
Replaying Samples In Moonsound
Score: 121.02 %,
Type: Forum topic , Comments: 5 comments
for MoonSound V1.0 (1995)
I 'm looking for a sample replayer for moonsound ^__^
But thanks ...
