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how to I upload a game to msx.org ?

by norakomi on 30-12-2019, 22:56
Score: 154.57 %, Type: Forum topic , Comments: 8 comments
hi all ! I made a port of a small strategy game. I would like to share it. Can someone at mrc put the game in their database and share it here ? How does that work ? Linkiedinkie Linkiedinkie https://www.msx.org/downloads ...

ayfx sfx does anyone have some sfx lying around ?

by norakomi on 06-12-2019, 17:31
Score: 154.08 %, Type: Forum topic , Comments: 4 comments
Looking for some sfx to use in ayfx... The ayFXEdit package has tons The ayFXEdit package has tons of them, both standalone sounds or grouped as banks yeah i went through them yeah i went through them all, i could use a few more ...

vdp corruption

by norakomi on 20-11-2019, 22:08
Score: 153.71 %, Type: Forum topic , Comments: 43 comments
could be to do with VRAM initial contents (which the emulator always cleanly resets to 0). For ... the emulator all these patterns are 0 because that’s what VRAM is initialised to, however on the real MSX ... occasions, it is definitely possible: 1. Writing to VRAM with back-to-back outi in screen 0 width 80. ...

How to detect sound chips without Bios

by norakomi on 21-10-2019, 10:49
Score: 158.57 %, Type: Forum topic , Comments: 61 comments
not using Bios at all ingame, and at boot-up I'm overwriting page 0 completely with the game engine, ... of the box. If by the "easy MSX-AUDIO detection" you are referring to in a,(0C0H) , cp ... can be either 0 or 1 depending entirely on whether the MSX computer’s bus has pull-up resistors (1), ...

can't get AYFX to work

by norakomi on 10-10-2019, 22:35
Score: 156.11 %, Type: Forum topic , Comments: 38 comments
AND 7 OF MIXER --- ld hl,AYREGS+Mixer set 7,(hl) res 6,(hl) ld c,$a0 ld ... c,$A1 ld hl,AYREGS .sfxloop: out ($A0),A inc a outi cp 13 jr ... suggested by AR) ; --- v1.0f Bug fixed (error when using noise) ; --- v1.0 Initial release ; --- ...

Extending screen width by 16 pixels

by norakomi on 20-09-2019, 17:42
Score: 152.72 %, Type: Forum topic , Comments: 5 comments
into 2 parts. part 1 (in page 1) starting at (0,0) of the total picture part 2 (in page 2) starting at (16,0) of the total picture Then every line that the screen builds up: 1) polling for left border, setting r#18 to 0,page 1 2) wait 16 pixels (a few nops) 3) setting r#18 to 16, page 2 doing ...

Picked up an old Project again - Deva

by norakomi on 16-09-2019, 13:03
Score: 153.64 %, Type: Forum topic , Comments: 42 comments
https://drive.google.com/open?id=1CR9a4l0OEd_ZayhvZmucquAzQM... Or here, from Z80ST: Or here, from Z80ST: http://www.z80st.es/downloads/code/ ... https://drive.google.com/open?id=1CR9a4l0OEd_ZayhvZmucquAzQM... Thanks !!! I love small Thanks !!! I love small compact code. Looks very ...

(joystick) Looking for Playstation to MSX converter

by norakomi on 28-09-2013, 21:16
Score: 125 %, Type: Forum topic , Comments: 4 comments
hi Im looking for a playstation to msx converter, something like this, but then with msx plug instead of usb http://t0.gstatic.com/images?q=tbn:ANd9GcR4wUxMfZBR1YE12DaFa... Does ... Ant0niuutti achieved that by Ant0niuutti achieved that by installing the joymega circuit inside ...

Midi 2 Fmpac Conversion

by norakomi on 14-01-2012, 17:03
Score: 131.86 %, Type: Forum topic , Comments: 29 comments
for mml2msd, look here : http://www.msx.org/news/software/en/midi-music-msx you can do most ... http://www.retrocomputaria.com.br/plus/?p=8015 https://www.youtube.com/watch?v=R6ZLM5IFNw0 (SFG sample) Regards. PopolonY2k ... https://www.youtube.com/watch?v=R6ZLM5IFNw0 (SFG sample) Regards. PopolonY2k Your idea is very nice, please continue ...

Replaying Samples In Moonsound

by norakomi on 14-01-2012, 16:52
Score: 121.02 %, Type: Forum topic , Comments: 5 comments
for MoonSound V1.0 (1995) I 'm looking for a sample replayer for moonsound ^__^ But thanks ...
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