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openmsx audio capture
Score: 110.89 %,
Type: Forum topic , Comments: 30 comments
But I have to admit that the chance of that happening could even be below 0
The openMSX ... mixes it all in a non-common way then what overriding the muted channels with volume 0, each int ? ... v0'ing the others) ?
I think the easiest (at least in blueMSX) is to save each in I think ...
Rom game sizes
Score: 110.77 %,
Type: Forum topic , Comments: 13 comments
Hello,
I was wondering if Konami made any ROM games that are bigger than 512kb?
And what about other games (from other companies)
Are there any ROM games bigger than 512?
there's a game collection rom from zemmix that's 2MB in ...
blumsx videocapture
Score: 110.33 %,
Type: Forum topic , Comments: 10 comments
mixing routines are optimized for.
The second can be set to 0 and 1. 0 means 320x240 resolution; 1 ...
AKIN .... stuck
Score: 110.5 %,
Type: Forum topic , Comments: 19 comments
are corrupt. Could someone send me these, perhaps? e-mail is smorsink(4t)planet(d0t)nl
(Software) ...
Metal Gear Awesome
Score: 110.19 %,
Type: Forum topic , Comments: 2 comments
Hi dudes !
I found this fun video,
check it out if you're bored !!
http://www.deviantart.com/view/29463025/
or
http://www.newgrounds.com/portal/view/297383
cheers
dude, it's OLD dude, it's OLD
...
2 SPATS
Score: 110.14 %,
Type: Forum topic , Comments: 16 comments
setvrwrt
out (0x98),a
add hl,de
add hl,de
call setvrwrt
out (0x98),a
..... not a good thing. ...
crappy sprite collision bit
Score: 110.18 %,
Type: Forum topic , Comments: 25 comments
int, and a bit later I set status register 0.
Setting status register 0 is done like this:
ld a,0
out ($99),a
ld a,15+128
out ($99),a
in a,($99)
bit 5,a ;bit 5 of s#0 is the sprite collision detection bit
ld (Store_Sprite_Collision),a
However the content of this bit 5 turns out to be 0 ...
Spacemanbow 2 - Users Manual
Score: 110.26 %,
Type: Forum topic , Comments: 81 comments
"hiiiiiiiiiiiiiiiiiiiii t0 That barcode is gonna say: "(^_^( "hiiiiiiiiiiiiiiiiiiiii t0000000000b~" ...
filenames
Score: 110.09 %,
Type: Forum topic , Comments: 11 comments
are stored the name and attributes of filename.
http://en ...
Next on the To-Do-List
Score: 110.05 %,
Type: Forum topic , Comments: 0 comments
Ok !!
Guys Thanks again for the help with making main sprites,
Ro: thanks again for creating those cool explosions !
next on the list is:
Soundeffects/or short music when player is game over and when F1 is pressed.
If anyone wants to ...
