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xydirect site is offline!

by PingPong on 09-06-2006, 23:52
Score: 105.39 %, Type: Forum topic , Comments: 20 comments
xydirect site is offline! If you don't mind my ignorance and don't mind me asking: wha If you don't mind my ignorance and don't mind me asking: what's xydirect, actually? this one works: {mod: *.com} *.org *.net ...

MSX & midi files...

by PingPong on 19-06-2006, 16:18
Score: 105.35 %, Type: Forum topic , Comments: 10 comments
Anyone know if exists a sw that can convert a\.midi file in a .ay or some other psg suitable file? Maybe this will help: http://www.freelists.org/archives/zxsp Maybe this will help: ...

MSX I/O PRINTER INTERFACE...

by PingPong on 26-06-2006, 02:35
Score: 105.52 %, Type: Forum topic , Comments: 8 comments
What IC manages the msx printer interface (Centronics, for friends)? [PSG, PPI, or whatever?]. Surely we can write a byte to the port, but is this port bi-directional? (I want to read a byte) Can you post a sample asm for reading e writing a ...

Girly block. converting to disk image.

by PingPong on 07-08-2006, 19:37
Score: 105.56 %, Type: Forum topic , Comments: 3 comments
Hi, all! I'm enjoing with the GIRLY BLOCK ROM in bluemsx. Because i own a real machine i would be happy to see this game also running on the real thing. My msx2 is nms8245. Could anyone tell me how i can "convert" the DISKROM ...

Smurf does not work

by PingPong on 27-08-2006, 14:57
Score: 105.66 %, Type: Forum topic , Comments: 6 comments
Does anyone know how to see Smurfs working on msx? after showing a screen 3 presentation, it will hang up.... Is there some magic trick? AFAIK, it was never released for MSX, but you can play it wi AFAIK, it was never released for MSX, ...

DS 6

by PingPong on 27-08-2006, 17:40
Score: 105.68 %, Type: Forum topic , Comments: 8 comments
I have problems with ds6 . (English) it comes as .xsa archive, but i do not know how to handle it with bluemsx. It's a compressed format? What kind of prg can handle it.? It's a compressed disk image. See http://faq.msxnet.org/suff ...

help!: Question for very expert vdp guys...

by PingPong on 13-09-2006, 09:07
Score: 105.74 %, Type: Forum topic , Comments: 6 comments
at 0x0000, then "outed" a byte on port 98h then write the 3 high order bits of VRAM in msx2 ... at 0x0001 or 0x0001+16K? Thx, to all... I would say: Yes, Yes, #4001 I would say: Yes, Yes, ...

MSX1 Games with smooth scroll

by PingPong on 14-09-2006, 05:28
Score: 105.63 %, Type: Forum topic , Comments: 46 comments
In a previus post, i've told about games with 1 or 4 pixel smooth scroll: I know: GROG'S revenge (1 pixel scroll with colorful background) circus charlie (1 pixel scroll also with colorful background, however, less smooth) ...

help!: Another question for very expert msx2 vdp guys...

by PingPong on 16-09-2006, 10:42
Score: 105.61 %, Type: Forum topic , Comments: 11 comments
Hi, It's safe to do out(0x98), somedata while a ( msx2 ) vdp command is running? So ... be a great test this? (referring to real machine?) copy(0,0)-(256,106),0to(0,0),0 and while running ... copy(0,0)-(256,106),0to(0,0),0 and while running ld a,200 ld hl,someaddress ld b,256 ld c,98 repeat: otir dec ...

MSX/PC Palette Question

by PingPong on 20-09-2006, 16:21
Score: 105.65 %, Type: Forum topic , Comments: 13 comments
page for metal gear ( http://en.wikipedia.org/wiki/Metal_Gear_%28video_game%29 ). I saw ... at the wikipedia page for metal gear ( http://en.wikipedia.org/wiki/Metal_Gear_%28video_game%29 ). I saw ... I would say. Some dumb thoughts: Rpc=255 * sin([pi/14]*R) or Rpc=(255/7^0.5) * R^0.5 I ...
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