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SCREEN2 not correctly displaying the 3 banks

by Metalion on 09-02-2021, 10:34
Score: 162.48 %, Type: Forum topic , Comments: 1 comment
hl,test_0 ld de,VRAM.screen ld bc,768 call BIOS.ldirvm ret Result : only the first bank ...

OpenMSX: Not enough free cartridge slots

by Metalion on 31-01-2021, 14:45
Score: 162.4 %, Type: Forum topic , Comments: 8 comments
Hello, I'm trying to start a configuration on OpenMSX with: - an MSX computer with 2 slots - a MegaFlashRom SCC+ SD - an SFG-01/05 extension But whatever the one I choose, I always get a " Not enough free cartridge slots " ...

DOS2 not booting

by Metalion on 31-01-2021, 10:48
Score: 162.34 %, Type: Forum topic , Comments: 4 comments
I'm not very familiar with DOS, but as I'm trying to make VGM work, I need the DOS2 to boot. And I cannot succed in doing so ... Very very frustrating I've downloaded the DOS2.40 here Made a DSK image and tried it on ...

NX parameter for HMMV

by Metalion on 23-01-2021, 14:52
Score: 162.11 %, Type: Forum topic , Comments: 2 comments
Hi everyone, I have seen (on emulator at least) that when launching an HMMV command, if you are reaching for the right edge of the screen, the value of the NX parameter does not need to be exact. For example, if you want to make a rectangle ...

Cheap CX5M

by Metalion on 21-01-2021, 17:39
Score: 162.09 %, Type: Forum topic , Comments: 16 comments
matter unless you plan to use Yamaha’s software with MIDI. The MBIOS 2.0 ROM is the biggest difference. ... an SFG-01 or 05 doesn’t really matter unless you plan to use Yamaha’s software with MIDI. The MBIOS 2.0 ROM ...

Fast addition on a list of values

by Metalion on 14-01-2021, 20:00
Score: 161.95 %, Type: Forum topic , Comments: 5 comments
it readable for now). LD A,(RANGE_START + 0) LD (DATA2 + 1),A LD ... + 0) LD (DATA1 + 1),A LD A,(RANGE_END + 1) LD C,A ; ... ; D = 0 (Note: if CONSTANT were 16 bit, the algorithm would still work). LOOP: ; Add ...

Enemy sprite rendering routine call

by Metalion on 30-12-2020, 11:41
Score: 161.53 %, Type: Forum topic , Comments: 5 comments
be to try My advice would be to try both and see which one works better. Set a flag variable: 0 to Set a flag variable: 0 to render 1 to update sprites Set a frame variable Sprites update in the ISR: If flag=1 do other ISR hooked tasks then ret If flag=0 execute the whole ISR hooked tasks, set ...

Fast 16-bit signed comparison

by Metalion on 05-12-2020, 19:20
Score: 160.96 %, Type: Forum topic , Comments: 23 comments
and 'hl' and I want to be able to output according to that matrix : hl<=0 hl>0 de<=0 0 hl de>0 de max(hl,de) I've coded this, but it's messy ('hl' contains the output): ld a,h ; 5 cp d ; 5 jp z,.same ; 11 | same sign jp c,.hl_max ; 11 | de < 0 and hl >= 0 ...

Konami/ASCII mapper page switch latency

by Metalion on 29-11-2020, 12:23
Score: 160.86 %, Type: Forum topic , Comments: 4 comments
Hello, Is there any hardware latency that needs to be taken into account when switching page within a Konami/ASCII mapper ? There is no latency. The bank There is no latency. The bank registers directly latch the value that is provided on ...

Rastan Saga on eBay

by Metalion on 20-11-2020, 17:13
Score: 160.56 %, Type: Forum topic , Comments: 0 comments
Hi, I'm selling Rastan Saga on eBay : https://www.ebay.com/itm/293844840873 (Trading and collecting) ...
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