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How MSX pseudo-stereo works?

by Eugeny_Brychkov on 04-06-2017, 00:11
Score: 147.4 %, Type: Forum topic , Comments: 24 comments
seems to be pan in this way: PSG Pan channel 0=center PSG Pan channel 1=left PSG Pan channel ... https://drive.google.com/drive/folders/0BxRcOi4qK6jBMmZjenlI... So for this reason, if you will provide a stereo output for Gr8Net with all the sound-chips ...

New MSX demo using GR8NET

by Eugeny_Brychkov on 28-05-2017, 12:13
Score: 140.7 %, Type: Forum topic , Comments: 20 comments
Hello everyone, I have just finished a task which I wanted to do for several months (or even maybe years). I ported some art and music of legendary Heroes of Might and Magic III into MSX, making nice demo . It is not a game, my goal was to ...

Sprites in sprite mode 2

by Eugeny_Brychkov on 25-05-2017, 20:14
Score: 140.67 %, Type: Forum topic , Comments: 19 comments
the issue - color 0 seems not being displayed as black! Thus SCREEN 8 can not have black sprites? ... sprite colors. I have the issue - color 0 seems not being displayed as black! Thus SCREEN 8 can not have black sprites? Try VDP(9)=VDP(9)OR32 before runing your program. By default color 0 ...

Mouse click sound using OPL or OPLL

by Eugeny_Brychkov on 22-05-2017, 23:07
Score: 140.61 %, Type: Forum topic , Comments: 14 comments
Would it be possible using FM? Anyone is having shortcut and magic OPL register setting? Thank you! I have no ready-to-go I have no ready-to-go solution, but probably some drums instruments (hi-hat?) could achieve that effect? I agree ...

SCREEN 8 with 192 lines

by Eugeny_Brychkov on 20-05-2017, 08:54
Score: 140.65 %, Type: Forum topic , Comments: 5 comments
this should do it (I didn't test it though) ; Jump here from: #FFC0 CP 8 RET ... VDP(10)=VDP(10)-128 *(=>192 Lines) 50 VDP(10)=0 (=> 50Hz or 60Hz dont change the number of Lines) 60 ... it's on 0x41 and 0x44. Great, 0x41 really disables Great, 0x41 really disables screen, ...

Toshiba HX-23F wiki

by Eugeny_Brychkov on 11-05-2017, 09:50
Score: 141.02 %, Type: Forum topic , Comments: 24 comments
This page states Quote: The 64kB RAM is split in half between the slots 0 and 3-0, a configuration that can cause poorly written software to crash. Also, with this layout, ... https://www.msx.org/wiki/System_variables,_code_%26_hooks_in... F341 8B Slot ID of RAM in page 0 (DOS) (i.e. 3-2) F342 8B Slot ID of RAM in page 1 (DOS) ...

MSX communities in Japan

by Eugeny_Brychkov on 17-04-2017, 09:31
Score: 140.25 %, Type: Forum topic , Comments: 44 comments
https://www.msx.org/forum/multilingual-forums-0 I can quite not understand I can quite not understand what you guys expect from ... https://www.msx.org/news/en/handmade-rom-cartridge-in-japan https://www.msx.org/news/en/mpc-ex256-a-cartridge-device-whi... I expected, ... they enjoyed games en demos from ANMA and other Dutch groups, Konami quit making games for MSX etc etc I ...

Restoring SCREEN 2 palette

by Eugeny_Brychkov on 30-03-2017, 14:11
Score: 140 %, Type: Forum topic , Comments: 16 comments
player changes palette, and when it returns back to BASIC (or any other caller) into SCREEN 0 mode, ... not confuse RGB palette defining colors 0-15, with colors numbers 0-15. I did a decision for now - ... have at least the settings stored with set screen: screen 0/1 and the 3 color numbers. Though ...

Death Wish 3 ROM conversion

by Eugeny_Brychkov on 26-03-2017, 13:32
Score: 152.29 %, Type: Forum topic , Comments: 66 comments
I starting to think its a hardware design failure on the vg8000, 16k ram in slot 0, this is asking ... preset as 3, 2, 1, 0 for banks 0, 1, 2, and 3 respectively. Maybe issue is here. Can you try your config ... all for your response: Emulator is easy, but not the same as on the hardware openmsx 0.12.0 i ...

IORQ active, others not active

by Eugeny_Brychkov on 24-12-2016, 00:58
Score: 138.46 %, Type: Forum topic , Comments: 2 comments
I am experimenting with my machine, and it appears to have IORQ active for long time - at least 280 ns, with RD and WR being inactive. I can not have picture of M1, because it is just not routed to the board. However M1+IORQ situation is only possible (according to Z80 manual) in IM0 mode as interrupt ...
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