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What made you want MSX instead of C64?

by erikd on 01-10-2006, 21:56
Score: 124.5 %, Type: Forum topic , Comments: 38 comments
community of MSX user /fans left in the world. I silently observed these forums and communities for two ... participating in these forums and now I have already modded my X'press to a MSX2+, bought a FS-A1 ST ...

JEmu2 v3.8 released

by erikd on 21-09-2006, 18:42
Score: 124.46 %, Type: Forum topic , Comments: 4 comments
New in this release: * Improved the look of VirtuArcade (added marquee graphics). * Improved the MSX driver's compatibility (fixes in command engine and mappers, screen adjust register emulation). * Added support for MSX-Music and SCC+ ...

JEmu2 v3.7

by erikd on 27-08-2006, 00:24
Score: 124.24 %, Type: Forum topic , Comments: 0 comments
On the MSX side, this version adds state saving. Use F6 to save, F7 to load. I just finished Metal Gear 2 for the first time, using the new state saving function, which was a fun way to test this new function :-) Another cool (non MSX related) ...

JEmu2 v3.5 pre-release

by erikd on 13-08-2006, 13:22
Score: 124.21 %, Type: Forum topic , Comments: 13 comments
Hi All, I've done a private beta release of JEmu2 v3.5 for which I plan to do a full release this weekend. A beta release because I didn't yet test everything (a lot has changed internally). What I did however test was MSX with SCC. ...

JEmu2/MSX2 version 3.2 released

by erikd on 02-08-2006, 19:44
Score: 124.12 %, Type: Forum topic , Comments: 3 comments
I managed to improve the JEmu2 MSX2 driver's compatibility and added a few more games. You can find it here: www.gagaplay.com/jemu2 The applets are not updated yet, so you will need to run it through Java Web Start, which is the version ...

Some MSX video timing questions

by erikd on 04-05-2006, 15:31
Score: 123.93 %, Type: Forum topic , Comments: 11 comments
display lines (so not line 0 and 313, but line 40 and 232 or 252) * HBLANK timing bits get reset/set ... Thanks for that. I just found an important little bug regarding bit 7 of status register 0 (VBLANK IRQ ...

Question about emulating MSX2 sprites

by erikd on 26-02-2006, 21:34
Score: 123.79 %, Type: Forum topic , Comments: 3 comments
I hope there are some MSX emulator authors reading this :-) As you can see in the latest version of JEmu2, the sprite colours of Konami MSX2 games are not correct yet. The konami msx2 games' sprites seem to have more colours on the real thing ...

JEmu2/MSX version 2.2 released

by erikd on 18-02-2006, 22:35
Score: 123.66 %, Type: Forum topic , Comments: 0 comments
New in this version: * Added preliminary MSX-2 support. (sprite colours not correct yet, some missing VDP opcodes). * Added the following MSX-2 games: Vampire Killer (a.k.a. Castlevania), Metal Gear, Hinotori (a.k.a. Firebird), Eggerland ...

Smooth scroll in JEmu2 starting to work :-)

by erikd on 14-02-2006, 13:18
Score: 123.65 %, Type: Forum topic , Comments: 10 comments
Yesterday I've been working on a smooth scrolling driver for Nemesis2. It's starting to work pretty well now, and it looks pretty cool. In nemesis games however, you will notice that for this to work perfectly, the rom needs to be patched: ...

JEmu2 / MSX version 2.1 released

by erikd on 15-02-2006, 16:17
Score: 123.62 %, Type: Forum topic , Comments: 13 comments
I just released the new version of JEmu2 some interesting additions/fixes/enhancements to the MSX driver: * Added online high score support for 6 games (Nemesis, Nemesis 2, Nemesis 3, Salamander, Parodius and Penguin Adventure). If you go to the high ...
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