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Undeadline

by PingPong on 09-11-2007, 23:53
Score: 92.43 %, Type: Forum topic , Comments: 22 comments
i've played undeadline on a plain msx2. When there are a large number of sprites on screen (not only when the 8 / row sprite limit is reached) the game slow-down. I cannot understand why writing 128+512 bytes on the worst case could slowdown ...

New MSX items again for sale....

by rklok on 31-10-2007, 09:00
Score: 92.34 %, Type: Forum topic , Comments: 1 comment
I put some new MSX items in my store again.... including MEtal Gear Solid, SD Sntacher & a Contra cartridge..and lots more.. Check it out at : http://stores.ebay.nl/Japanese-Retro-games-and-consoles_MSX_W0QQcolZ4QQdirZ1QQfsubZ7QQftidZ2QQtZkm RKLOK btw , got also a Turbo-ST here for 199, and a Turbo-GT (with box) for 350,- If ...

My new Ebay auctions

by Repair-Bas on 26-11-2007, 21:15
Score: 92.43 %, Type: Forum topic , Comments: 21 comments
See this link: http://search.ebay.nl/_W0QQsassZbaskornalijnslijper Lots of Konami's, diskgames, SD-Snatcher, Moonsound, GFX 9000, slot-expanders w00t! are you emptying your whole MSX shebang, or is this al w00t! are you emptying your whole MSX shebang, or is this all ...

Konami SCC Megarom header

by Metalion on 01-11-2007, 23:25
Score: 92.4 %, Type: Forum topic , Comments: 18 comments
Hi, What is the correct Konami SCC megarom header ? I am writing a game with asMSX 0 ... subpages so far (0 to 4) so the ROM file is 40Kb . The problem arises when I want to select subpage #4 ... registers are 0-1-2-3 for the 4 memory banks). [quote]I have defined 5 subpages so far (0 to 4) so ...

metal gear 2

by ARTRAG on 29-10-2007, 20:54
Score: 92.4 %, Type: Forum topic , Comments: 2 comments
What are the commands in metal gear 2 How to strife when I reach the hole in the fence ? Thanks to anyone Press [M]+space or [N]+space simultaneously to crawl. Press [M]+space or [N]+space simultaneously to crawl. thanks! thanks! ...

What's the normal waiting time for the Sunrise ATA-IDE CF interface?

by QuinnTheEskimo on 02-11-2007, 12:32
Score: 92.42 %, Type: Forum topic , Comments: 24 comments
Sincere apologies to everyone including Vampx. As WOlf said in the dutch forum he's a teddybear. No ... to everyone including Vampx. As WOlf said in the dutch forum he's a teddybear. No I am not but more ... with Sunrise is that he only seems to react fast when there is a question (not even a complaint!) on this forum ...

AGE 5 pictures in BASIC

by JohnHassink on 27-04-2008, 01:26
Score: 92.57 %, Type: Forum topic , Comments: 16 comments
As 16 pairs of bytes with RB 0G starting at &H7680. DemonSeed: first try to work out your ...

New SCC demo: "Leila K"

by dvik on 30-10-2007, 07:03
Score: 96.02 %, Type: Forum topic , Comments: 27 comments
but I'm too ugly to put a picture of myself in the demo Its ok to do a screen 0 image like we did ... http://www.msxvillage.fr/forum/topic.php?id=1418 # m29434 rendering here => ... http://www.msx.org/forum/semi-msx-talk/emulation/emulator-co... Hi dvik. I come back to you Hi dvik. I come back to you regarding your proposal ...

Booting from disk drive with Sunrise IDE and broken harddisk

by Skyblasc on 02-11-2007, 00:57
Score: 92.48 %, Type: Forum topic , Comments: 6 comments
Hello everybody, Sorry if this seems too simple, but I've not found the answer in Sunrise IDE docs. My harddrive seems to be not-working. When I run the MSX the IDE detects it right but then asks for COMMAND2.COM in disk A. Obiously, ...

asMSX strange compiling log

by Metalion on 29-10-2007, 19:23
Score: 92.45 %, Type: Forum topic , Comments: 4 comments
Hi everyone, I am using asMSX 0.12g and each time I am compiling the source, I have a strange line in the log. See line with "Interrupt.asm" in the picture. Is it an error message or a bug ? (I tried to reach Eduardo Robsy but the e-mail given in the user's manual did not work) ...
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